PC We still need more zombies. Feral sense doesn´t do the trick.

And if you're really masochistic, just turn feral sense to ALL (meaning both day and night) and enjoy the pain 😁
Does feral sense make them smarter or sense you without line of sight? If so, I'll leave that off. I just want lots of stupid zombies.

 
Well, if you want action, if you really want action, you must play with an "x8" zombie spawn mod. Or made the changes to the xml yourself.

That's non stop zombie action. You can't raid a POI without an endless chain of zombies coming to greet you.

I removed after a little while because I don't want action!! (And because I thought that was crashing my game, but turned out that was a completely unrelated issue).

That was back into A19.

By the way, once you clear a place of zombies, let say, around my base, someone knows how long it will take until they respawn?

 
pApA^LeGBa said:
Still an empty world. 500 meters to my quest, not a single zombie seen. Yes, feral sense is on. They did come when i was in the quest POI, but only two of them, wich happened in a19 aswell most of the times.

Dug up some clay, no one disturbed me.

Feels nothing like what @Roland described in his topic.

More zombies please. At least double them.

On a sidenote: Is a feral zombie on a tier one quest intended? Also 6 chickens in one POI seems a bit OP for day 1? Both in the dead rooster.


Dead rooster has some changes coming up for it.

 
So far I encounter plenty of zombies constantly. Did you follow the directions and clear the game data before downloading the experimental? I do not restart my game at all and honestly haven't seen this many zombies in a long time.

 
Kinda @%$#ed that they removed the cheerleader, charger ( football player ), and the farmer zombies. The high school and large farms aren't the same without them.

In all honesty, I think the "feral" option is bugged. Even on "all", I can still sneak right up to them ( no skill points to do so ).

 
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