Water bug flooding the Burnt Forest and spreading into the Green Forest in Navezgane

GenkiDramaa

Refugee
Version
V2.3
Platform
Windows
Hello,
I’ve encountered a water-related bug on the Navezgane map. In the Burnt Forest biome, large areas are being flooded by water that shouldn’t be there. The water seems to spread unnaturally and even flows into the neighboring Green Forest biome.


I’m not sure if this issue also affects other biomes, but it clearly impacts the Burnt Forest area and part of the Green Forest. Could you please check if this is a known bug?


Thank you!
 
Reproduction Steps
Pls
Link to Logs
https://pastebin.com/
Link to Screenshot/Video
https://server.nitrado.net

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Hello,
I’ve encountered a water-related bug on the Navezgane map. In the Burnt Forest biome, large areas are being flooded by water that shouldn’t be there. The water seems to spread unnaturally and even flows into the neighboring Green Forest biome.


I’m not sure if this issue also affects other biomes, but it clearly impacts the Burnt Forest area and part of the Green Forest. Could you please check if this is a known bug?


Thank you!

Hi! Your log link wasn't correct, it is just linked to the main webpage.

I did some digging into this and discovered that if you have config files that are not correct (e.g. the server did not update them properly, or you're using the old V2.2 config files for V2.3, specifically biomes.xml), then this will happen. To fix this, you will need to reload a backup, and only start it once you've verified that the server's files are correct (if you look at the logs, look for "Wrong hash" on the config xml files).
 
Hi! Your log link wasn't correct, it is just linked to the main webpage.

I did some digging into this and discovered that if you have config files that are not correct (e.g. the server did not update them properly, or you're using the old V2.2 config files for V2.3, specifically biomes.xml), then this will happen. To fix this, you will need to reload a backup, and only start it once you've verified that the server's files are correct (if you look at the logs, look for "Wrong hash" on the config xml files).
Hi! The bug comes from before the v2.3 update. I got it right from the start of the game. I did some research and finally found out with my friend (ChatGPT) that we can regenerate "regions". Make sure to shut down the server before doing anything! You just need to go into the game folder =7daytodie/Saves/navezgame/My Game/Region/ and then you’ll see each region, which are 16x16 chunks, and each chunk is logically 32x32 blocks.


I located the region where my base was using the F3 key in the DebugMenu — in my case it was region: R.1.1.7rg (near trader Reckt). I deleted all the other files except for the region with my base and the "PendingResets.7pr" file (I don’t really know what it’s for, haha).


Then you just have to restart the server, connect to it again, and regenerate the parts of the map (the map is still filled with water at first, but once it loads, it goes back to “normal”).


Thanks for your reply — I hope my solution helps others!
 
Hi! The bug comes from before the v2.3 update. I got it right from the start of the game. I did some research and finally found out with my friend (ChatGPT) that we can regenerate "regions". Make sure to shut down the server before doing anything! You just need to go into the game folder =7daytodie/Saves/navezgame/My Game/Region/ and then you’ll see each region, which are 16x16 chunks, and each chunk is logically 32x32 blocks.


I located the region where my base was using the F3 key in the DebugMenu — in my case it was region: R.1.1.7rg (near trader Reckt). I deleted all the other files except for the region with my base and the "PendingResets.7pr" file (I don’t really know what it’s for, haha).


Then you just have to restart the server, connect to it again, and regenerate the parts of the map (the map is still filled with water at first, but once it loads, it goes back to “normal”).


Thanks for your reply — I hope my solution helps others!
Thank you for the solution! I want to try it out so my question is how exactly did you locate your base file after using F3?
 
Thank you for the solution! I want to try it out so my question is how exactly did you locate your base file after using F3?
I landed on my base (roughly) and I retained the chunk of my base, then I was radical and deleted the rest of the chunks around it
 
Thank you for the answer! How long did the water last in your game? It seems to flow down the hills to the next river but it takes extremely long, so long that we can't distinguish if it really goes away or don't.
 
Thank you for the answer! How long did the water last in your game? It seems to flow down the hills to the next river but it takes extremely long, so long that we can't distinguish if it really goes away or don't.
Once the chunks are regenerated, the water from the burned forest no longer exists, so I don't understand your question?
 
As stated, this only happens when the server/host has old XML files that haven't been updated to 2.3. Check your log before joining your server if you wish to be sure, you will see entries of: "Wrong hash on". Biomes.xml is the one I found common and is indeed a cause of it.
 
As stated, this only happens when the server/host has old XML files that haven't been updated to 2.3. Check your log before joining your server if you wish to be sure, you will see entries of: "Wrong hash on". Biomes.xml is the one I found common and is indeed a cause of it.
And how do I fix it if I find that entrie in the log?
 
And how do I fix it if I find that entrie in the log?

You'll need to make sure you get the updates properly. Verify files, not sure what they call it on your provider. You can try manually deleting those files and then updating maybe. Perhaps the "Restore" feature if you're using Nitrado. I'd copy those entries and send it to them and ask them what the best way to fix it would be. Pretty much what happened is, somehow one way or another, those files did not update with the actual update. You do not want to see any "Wrong hash on: (something).xml"

I suppose if you have the ability to, you could upload proper versions of those from your computer to them also.
 
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