Tmitchell7688
New member
Here is my logs for the wasteland mod, that I can't figure out what is wrong anyone have any ideas on how to get this working?
Mono path[0] = 'C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 Ti (ID=0x2482)
Vendor: NVIDIA
VRAM: 8017 MB
Driver: 32.0.15.6109
Begin MonoManager ReloadAssembly
- Completed reload, in 0.134 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.078900 ms
2024-09-24T00:11:13 0.024 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
2024-09-24T00:11:13 0.025 INF System information:
2024-09-24T00:11:13 0.026 INF OS: Windows 11 (10.0.22631) 64bit
2024-09-24T00:11:13 0.026 INF CPU: AMD Ryzen 7 5800X 8-Core Processor (cores: 16)
2024-09-24T00:11:13 0.026 INF RAM: 32691 MB
2024-09-24T00:11:13 0.026 INF GPU: NVIDIA GeForce RTX 3070 Ti (8017 MB)
2024-09-24T00:11:13 0.031 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2024-09-24T00:11:13 0.054 INF Last played version: Alpha 21.2
2024-09-24T00:11:13 0.056 INF Local UTC offset: -4 hours
2024-09-24T00:11:13 0.070 INF Command line arguments: C:\Program Files (x86)\7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION\7DaysToDie.exe
2024-09-24T00:11:13 0.080 INF [Platform] Init
2024-09-24T00:11:13 0.128 INF [Platform] Using native platform: Steam
2024-09-24T00:11:13 0.129 INF [Platform] Using cross platform: EOS
2024-09-24T00:11:13 0.129 INF [Platform] Using server platform: Steam
2024-09-24T00:11:13 0.129 INF [Platform] Using server platform: XBL
2024-09-24T00:11:13 0.136 INF Starting PlayerInputManager...
2024-09-24T00:11:13 0.283 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2024-09-24T00:11:13 0.297 INF [Platform] Initializing Steam
2024-09-24T00:11:13 0.396 INF [Steamworks.NET] SteamAPI_Init() ok
2024-09-24T00:11:13 0.397 INF [Steamworks.NET] Registering auth callbacks
2024-09-24T00:11:13 0.399 INF Not running in Big Picture Mode, no on-screen keyboard available
2024-09-24T00:11:13 0.399 INF [Platform] Initializing EOS
2024-09-24T00:11:13 0.420 INF [EOS] Initialize: Success
2024-09-24T00:11:13 0.441 INF [EOS-ACC] Not started with EAC, anticheat disabled
2024-09-24T00:11:13 0.443 INF [Platform] Initializing XBL
2024-09-24T00:11:14 0.628 INF Localization language from platform: english
2024-09-24T00:11:14 0.629 INF Texture quality is set to 0
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.925100 ms
Fallback handler could not load library C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/MonoBleedingEdge/data-0000020D614B38E0.dll
2024-09-24T00:11:21 8.193 INF Awake IsFocused: False
2024-09-24T00:11:21 8.193 INF Awake
2024-09-24T00:11:21 8.400 INF Occlusion: Awake
2024-09-24T00:11:21 8.406 WRN Device name for flag StandaloneWindows is unknown
2024-09-24T00:11:21 8.408 INF ApplyAllOptions streaming budget 7215.3 MB
2024-09-24T00:11:21 8.408 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, mode FullScreenWindow
2024-09-24T00:11:21 8.409 INF Texture quality is set to 0
2024-09-24T00:11:21 8.410 INF ApplyTextureFilter 3, AF Enable
2024-09-24T00:11:21 8.410 INF ApplyTerrainOptions 4
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
Total: 10.306100 ms (FindLiveObjects: 0.339900 ms CreateObjectMapping: 0.144700 ms MarkObjects: 9.784700 ms DeleteObjects: 0.036400 ms)
2024-09-24T00:11:22 9.061 INF [MODS] Start loading from: 'C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/../Mods'
2024-09-24T00:11:22 9.072 INF [MODS] Trying to load from folder: '0-SCore'
2024-09-24T00:11:22 9.118 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.205.1412)
2024-09-24T00:11:22 9.118 INF [MODS] Trying to load from folder: '0-XNPCCore'
2024-09-24T00:11:22 9.120 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.20)
2024-09-24T00:11:22 9.120 INF [MODS] Trying to load from folder: 'FullautoLauncher'
2024-09-24T00:11:22 9.122 INF [MODS] Loaded Mod: FullautoLauncher (1.3.1)
2024-09-24T00:11:22 9.122 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
2024-09-24T00:11:22 9.123 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.1.0)
2024-09-24T00:11:22 9.123 INF [MODS] Trying to load from folder: 'The_Wasteland'
2024-09-24T00:11:22 9.125 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.61)
2024-09-24T00:11:22 9.125 INF [MODS] Initializing mod code
2024-09-24T00:11:22 9.126 INF [MODS] Initializing mod 0-SCore_sphereii
2024-09-24T00:11:22 9.129 INF [MODS] Found ModAPI in SCore.dll, creating instance
2024-09-24T00:11:22 9.130 INF Loading Patch: Harmony.SphereIICoreInit
Fallback handler could not load library C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/MonoBleedingEdge/data-0000020D5DD751A0.dll
2024-09-24T00:11:23 10.293 INF SCore:: Checking Installed Modlets...
2024-09-24T00:11:23 10.293 INF Loaded Mods From C:/Program Files (x86)/7 Days To Die - Alpha 21.2 Base Game - Wasteland MODDED VERSION/7DaysToDie_Data/../Mods
2024-09-24T00:11:23 10.293 INF Modlet List Hash: 2018984643
2024-09-24T00:11:23 10.293 INF SCore:: Done Checking Installed Modlets
2024-09-24T00:11:23 10.294 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
2024-09-24T00:11:23 10.294 INF [MODS] Initializing mod FullautoLauncher
2024-09-24T00:11:23 10.294 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
2024-09-24T00:11:23 10.295 INF Loading Patch: FullautoLauncherInit
2024-09-24T00:11:23 10.379 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
2024-09-24T00:11:23 10.379 INF [MODS] Initializing mod RandomMainmenuBackground
2024-09-24T00:11:23 10.380 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
2024-09-24T00:11:23 10.380 INF Loading Patch: RandomMainmenuBackgroundInit
2024-09-24T00:11:23 10.405 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
2024-09-24T00:11:23 10.405 INF [MODS] Initializing mod The_Wasteland
2024-09-24T00:11:23 10.405 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
Loading Asset for Menu Music...
Loaded Game Menu music.
2024-09-24T00:11:24 11.248 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-09-24T00:11:24 11.248 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
2024-09-24T00:11:24 11.248 INF Loading Patch: Harmony.Wasteland
2024-09-24T00:11:24 11.290 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-09-24T00:11:24 11.290 INF [MODS] Loading done
2024-09-24T00:11:24 11.306 INF Pack 3487 us
2024-09-24T00:11:24 11.355 INF Pack 21151 us
2024-09-24T00:11:24 11.361 INF Pack 2596 us
2024-09-24T00:11:24 11.511 INF Pack 76311 us
2024-09-24T00:11:26 13.242 INF Pack 722090 us
2024-09-24T00:11:26 13.312 INF Pack 24033 us
2024-09-24T00:11:26 13.313 INF [MODS] Loading localization from mod: 0-SCore_sphereii
2024-09-24T00:11:26 13.323 INF [MODS] Loading localization from mod: 0-XNPCCore
2024-09-24T00:11:26 13.325 INF [MODS] Loading localization from mod: The_Wasteland
2024-09-24T00:11:26 13.358 INF Loading permissions file at 'C:\Users\mitch\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-09-24T00:11:26 13.378 WRN Ignoring unknown section in permissions file: apitokens
2024-09-24T00:11:26 13.378 WRN Ignoring unknown section in permissions file: webmodules
2024-09-24T00:11:26 13.378 WRN Ignoring unknown section in permissions file: webusers
2024-09-24T00:11:26 13.378 INF Loading permissions file done.
2024-09-24T00:11:26 13.450 INF GameSense server not found (no props file), disabling
2024-09-24T00:11:26 13.452 INF [PartyQuests] Initialized
2024-09-24T00:11:26 13.452 INF Awake done in 5258 ms
2024-09-24T00:11:26 13.542 INF [XUi] Instantiating XUi from default prefab.
2024-09-24T00:11:26 13.547 INF [XUi] XUi instantiation completed in 5 ms
2024-09-24T00:11:27 13.638 INF [XUi] Loading XUi asynchronously
2024-09-24T00:11:27 13.654 INF Updated culture for display texts
2024-09-24T00:11:27 13.887 INF background name :
2024-09-24T00:11:27 13.888 INF logo name:
2024-09-24T00:11:27 14.108 INF Reloading serveradmin.xml
2024-09-24T00:11:27 14.108 INF Loading permissions file at 'C:\Users\mitch\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-09-24T00:11:27 14.109 INF Permissions file unchanged, skipping reloading
2024-09-24T00:11:27 14.245 INF background name :20220331193939_1
2024-09-24T00:11:27 14.261 INF background name :20220331194049_1
2024-09-24T00:11:27 14.261 INF background name :20220331194141_1
2024-09-24T00:11:27 14.261 INF background name :20220331194333_1
2024-09-24T00:11:27 14.261 INF background name :20220331194537_1
2024-09-24T00:11:27 14.261 INF background name :20220331194619_1
2024-09-24T00:11:27 14.265 INF [XUi] Parsing all window groups completed in 577 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-09-24T00:11:29 15.665 INF [XUi] Initialized all window groups completed in 684 ms total.
2024-09-24T00:11:29 16.318 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2024-09-24T00:11:35 21.618 INF LoadTextureArraysForQuality took 5.299
2024-09-24T00:11:35 21.652 INF Loaded (local): rwgmixer in 0.03
2024-09-24T00:11:35 21.713 INF Loaded (local): archetypes in 0.06
2024-09-24T00:11:35 21.735 INF Loaded (local): loadingscreen in 0.02
2024-09-24T00:11:35 21.736 INF WorldStaticData.Init() needed 7.000s
2024-09-24T00:11:35 21.754 INF [Steamworks.NET] Login ok.
2024-09-24T00:11:35 21.754 INF [EOS] Login
2024-09-24T00:11:35 22.052 INF AchievementManager: Received stats and achievements from Steam
2024-09-24T00:11:36 22.772 INF [EOS] Login succeeded, PUID: 0002be30b69942d3a49fcbb0390e5539
2024-09-24T00:11:36 22.773 INF [EOS] Getting native user for 0002be30b69942d3a49fcbb0390e5539
2024-09-24T00:11:36 22.774 INF [EOS] CopyIdToken result: Success
2024-09-24T00:11:36 23.366 INF Loading background: menuBackground20220331194141_1
2024-09-24T00:11:36 23.366 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-09-24T00:11:42 29.510 INF NET: Starting server protocols
2024-09-24T00:11:43 29.553 INF NET: LiteNetLib server started
2024-09-24T00:11:43 29.553 INF [Steamworks.NET] NET: Server started
2024-09-24T00:11:43 29.554 INF Started thread SteamNetworkingServer
2024-09-24T00:11:43 29.554 INF [EOS-P2PS] Server started
FieldAccessException: Field `GameManager:windowManager' is inaccessible from method `Patches

at (wrapper dynamic-method) GameManager.DMD<GameManager::StartGame>(GameManager)
at ConnectionManager.StartServers (System.String _password) [0x0000c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_NewContinueGame.startGame () [0x0006c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_NewContinueGame.BtnStart_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x0002e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at UIEventListener.OnClick () [0x0001c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera

UICamera

UICamera

UICamera

UICamera:Update()