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War3zuk/Tallon Alpha 18.1 Stable Modlets GitHub

I really love this mod. But today I have a little problem: after updating (with modlauncher) from 3.06 to 3.07 I cannot open any storage chest anymore, I even cannot place a simple storage chest. Error: "object instance not set to a reference...". unfortunately I already deleted the mod for reinstall, so the log files are gone... At start there was one error message referencing like "qc_gold_loot" AFAIR. Sorry for the missing logs and error messages, but was in a kind of hurry.

edit: after deleting the mod in modlauncher and reinstalling I can open my beloved chests again. Perhaps others can profit from this

 
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**IMPORTANT NOTE** If you have OLD files on the Launcher YOU will get errors as all the Models have been updated to Unity 2019.1 Delete Temp & Mods folder, Resync

Just took a whole day to take every single Modlet & load them all up at the same time, I have removed 3 Modlets & combined them properly.. Ive updated Every model to the new Unity 2019.1 Models So the modlets will now all load together & with the newest model files...

Please post issues on the modlets here as im not a robot so expect the odd mistake.. After all ive converted all 121 Models... Resyncing all the files as of now 17:03pm

If you DO NOT delete your old modlet files dont expect your games to load..

 
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Skysec said:
Hi War3zuk, ive been attempting to install your mod on a server for the past 3 days and have been met with several issues. I downloaded and installed your mod on my computer and can make a map and play and works great via the 7d2d mod launcher. From there its downhill. I copy the mods folder onto my server. Then take the maps from the mods folder and put them in /Data/Worlds and edit my config file with it loading Game World: OfficialServerMapAIO and World Seed: OfficialServerMapAIO just in case. One of two things has happened after several restarts. Last night i got the server up, but when logging in i fell through the ground forever. Today im getting prefab errors. a lot of them. Are the files in the wrong place? what am i doing wrong? Any help would be seriously apprecaited.

EDIT: I figured it out. The downloads didnt include the prefabs (or i just didnt look hard enough for them) but once i found them on the github download and put them on the server it worked.
I am interested in creating a Dedi Server as well. Where did you grab these files? The GitHub downloads confuse me...I did use github desktop and grabbed the 2 gits...now what? Also has anyone created some maps for this mod?

 
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clean install and cant see the official war3zuk map...

edit: nm, map delete didnt see your post

 
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I'm really digging my own grave every now and then, but I find out new facts that way :). Just wanted to share in case anyone runs into the same traps. Updating from 3.07 to 3.09 I pressed the button "delete complete" in mod launcher, Installed freshly and ... the game didn't find the save games anymore. So I guess the right way of doing a clean install and keeping existing saves is pressing "delete downloads" in modlauncher. Everyday learning something new. FYI I fixed it by editing the file "SaveConfig.xml" in the game directory and providing the correct path.

Running into some errors, some self created some not, but I assure you: this mod is worth every second of my time!

 
Good Day War3zuk

I'm not sure what you did to your Mod from Version 3.05 to 3.08 on the launcher .. But I lost 2 saved games, that neither would load due to the Null Reference error .. it ran for a full screen roll+, both were on the AI0 map

I tried to start a New Game and it was loading with errors in reference to loot item numbers and a few Null reference errors also and after a 15minute wait in 7d2d window for it to do anything. I just had to exit with _ctrl - alt - delete and got a message, not responding. 

I will try to do a full reload of mod one more time, but thought I should let you know that v 3.08 has issues.

But it was running fine with v 3.05

EDIT >> Ok Reloaded the game .. now it is v 3.09 .. I used my own map which has the combo pack in it and is a 10k.

But the question is now ... Do we need to make a map using the RandomGen in the game for your combo pack and custom mods so they will auto load into game map or do we need to add you custom to the prefab list .. this part has me a bit confused. Sorry 73 yr old brain not working well today and a bit tired. 😌

...........................................................................................................................................................................................................................................................................................

Edit .. Update 6/15/20@9:35 am EST

Ok .. I see you removed your maps which in turn destroyed ready made world .. Ok  

Copy and Paste:

(Launcher Edits)Removed All Custom Worlds Ready For Alpha 19All Maps Will Be Random Gen Now The RWGmixer fileIs In Place & Works

Now .. Back to the question .. I'm I suppose to put you RWGmixer file into game file .. OR is it suppose to be auto conversion, ??

If auto it doesn't work .. I made a map and a 1/2 hour later _ it loaded to a Vanilla world .. I will use your mod on my maps that already have combo pack on them and just loose out on your customs builds.

 
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Hey War3zuk, so I pre synced my launcher not seeing the part stated that the custom maps have been deleted so naturally I can't play my custom maps lol is there a way to go back to a previous version through the launcher?

 
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https://mega.nz/file/nYklyTpY#qP8M8ROAC63HKcimQaHDvlUrzxpN8J857Is277xUy1A

Those are the 2 main old worlds...

I had no choice but to upgrade all the models cos if I didnt id end up having trouble when alpha 19 drops which would of ment a full mod split which id prefer not to do , as for the worlds they went ages ago cos RWG works with all the new prefabs which is 20 new, 50 edited, 5 fixed 2 removed.. I couldnt keep making custom maps & then having to keep up with extra files.. As for the Errors, sorry but if your getting errors then its something uve done wrong as the Mod is tested in SP & online on my Dedi before uploading...

 
https://mega.nz/file/nYklyTpY#qP8M8ROAC63HKcimQaHDvlUrzxpN8J857Is277xUy1A

Those are the 2 main old worlds...

I had no choice but to upgrade all the models cos if I didnt id end up having trouble when alpha 19 drops which would of ment a full mod split which id prefer not to do , as for the worlds they went ages ago cos RWG works with all the new prefabs which is 20 new, 50 edited, 5 fixed 2 removed.. I couldnt keep making custom maps & then having to keep up with extra files.. As for the Errors, sorry but if your getting errors then its something uve done wrong as the Mod is tested in SP & online on my Dedi before uploading...
I get 2 issues otherwise it works.

2020-06-19T22:53:56 846.345 ERR Prefab loading failed. Prefab 'Auschwitz_Camp_B' does not exist!
2020-06-19T22:53:56 846.345 WRN Could not load prefab 'Auschwitz_Camp_B'. Skipping it


and

2020-06-19T22:46:49 419.291 WRN Block 'HDJukeBoxReggaeOFF' over downgrade limit
2020-06-19T22:46:49 419.291 WRN Block 'HDJukeBoxReggaeON' over downgrade limit
2020-06-19T22:46:49 419.291 WRN Block 'HDJukeBoxDubStepOFF' over downgrade limit
2020-06-19T22:46:49 419.291 WRN Block 'HDJukeBoxDubStepON' over downgrade limit

 
Auschwitz_Camp_B Means your not on the latest files as that was renamed to Wa3zuk Military Camp on the new Mixer file... Download the latest files...

Same with the Vault that was also fixed after the Model meltdown of Unity Upgrading from 2018 to 2019.1

Jukebox warnings are to be ignored as they mean nothing in game play, they are there as the game knows ive set a downgrade to an upgrade & back to a downgrade which the games files arent suppose to do.. Kinda like the Non removable admin blocks they downgrade to themself

 
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Really sorry to ask probably the stupidest question, i dont see a pre-sync button and when i follow the video on how to install it doesnt load the mod screen?

Edit;

Ive figured that part out, stupidly simple fix that i missed, but when i try to create a world it keeps having issues, at first it said it ran out of memory the second it started creating the world (i have 16 gb ram?) so i thought id try a smaller world like 6kx6k or 4kx4k and it loaded all the way to the end and crashed and made my discord completely bug out, it now does the same with 8kx8k instead of not enough memory, which is ridiculous that it needs so much ram

 
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i delete my old version of the game and download v3.10 in the 7d2d mod launcher for fresh start. but in this version there is no pregeneated maps (like official A10 server map) is it only me or is v3.10 build like without the maps included? 

 
i delete my old version of the game and download v3.10 in the 7d2d mod launcher for fresh start. but in this version there is no pregeneated maps (like official A10 server map) is it only me or is v3.10 build like without the maps included? 
He fix RGW, or something to that affect, and removed pregen maps.

 
He fix RGW, or something to that affect, and removed pregen maps.
Too bad to my version of 3.09 is fine but the other versions including 3.11 never start no mods but his own so it can't be a conflict. It's sad because I've used his mods for a long time now.

 
OK, so I tried the AIO vs piecemeal, and no issues with the AIO itself, however, I generated a new map, and it does not show in the worlds folder, so consequently cannot check to see if the POI's I inserted into the Prefabs folder has loaded onto the map.

 
Link to my original Thread has been added in case anyones been living under a Rock haha :p
No I haven't been living under a rock, but I certainly don't see any descriptions or links to original threads anywhere. Would be so much simpler and smarter if you would just put what the thing does when you post your mods, so we can decide if we want the mod without having to spend 20 minutes hunting them down.

 
Auschwitz_Camp_B Means your not on the latest files as that was renamed to Wa3zuk Military Camp on the new Mixer file... Download the latest files...

Same with the Vault that was also fixed after the Model meltdown of Unity Upgrading from 2018 to 2019.1

Jukebox warnings are to be ignored as they mean nothing in game play, they are there as the game knows ive set a downgrade to an upgrade & back to a downgrade which the games files arent suppose to do.. Kinda like the Non removable admin blocks they downgrade to themself
Let's start over...

I grab this file...

War3zuk Alpha 18 AIO v3.10-568-v3-10-1592505915.rar

There are 3 directories

Config

Resources

UIAtlases

3 Files...

mods.xml

ModInfo.xml

Readme.md

Where do I put these please?

 
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