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War3zuk/Tallon Alpha 18.1 Stable Modlets GitHub

War3zuk

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ADDED Eradiated Demolition Zombie To zombies spawns at Night, Wasteland day & Night

ADDED a proper Class System for Beginners, Choose between 6 Classes Like Security, Military Chef & so on..

ADDED Full Military Stealth Set 98% Resistance 0% Added Sound with a full set

 
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Had the fantastic idea of adding a mod to find the trader, did the coding for it and then discovered you guys already did it. :p Good job though.

 
Hey Tallon,
This is awesome!

Is there an explanation or what each of these are and what is required etc?
Sorry, Im Crap at Readmes , I did have a page set up wit them all that had a small explanation but thats missing from this as its just the main links.. I included the original thread link for anyone who isnt sure but most are named as to what they are...

EDIT Added a simple weed wacker using the Machete model

 
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Just so everyone is aware, The AIO is the most upto date as ive spent the last week updating & fixing small issues.. I havent had Time to update any of the Individual Modlets to the new code yet.. I will get round to it now I seem to have ironed out the issues with the AIO which is currently at version 2.06

Biggest update is a switch from a standard AIO to an AIO that incorporates a 105 Backpack along with the x10 crafting que.. Also a small patch to enable my crafting que with Valmars working Oven...

 
Thanks for letting us know I have been getting errors all morning after the update. If I take all of your mods out the game starts fine, but I'm a big baby and I don't want to play without them. I certainly don't envy you moders you're always having to redo things.

 
Iuve just finished updating every individual modlet to the new code from the AIO, Just gonna copy them all across in around 15 mins, The AIO works on both versions of Alpha 18 & Alpha 18.1 without issues...

As for the Individual Modlets They will probably give errors now after whats been change or atleast till I copy over the new files in a mo...

Keep in mind they may have mistakes from direct copying to their original folders, Ill work through any issues tonight & tomoz..

All Complete with 0 errors in log on Alpha 18.1 B7

 
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when I put in the hd forge I get these errors

2019-11-13T18:56:38 163.374 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=crafting]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_campfire]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_forge]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_cementMixer]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workbench]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_chemistryStation]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workstationOven]/window[@name=windowCraftingQueue]/@name"

 
Instead of making new threads for each version that is released lol just update your main one and state updated to A18.1 or what ever version lol just a idea

 
I'm getting a lot of errors from these mods to it's too bad they had the update.
Yes, i can second this.

The Tactical AR and the Desert Eagle modlet are having troubles... had to remove those in order to get the game working again...

The tactical ar has the error that, once installed, you cannot go out and loot anything in the world...

So avoid those 2 modlets for the time being...

 
Ive updated to 18.1 B8 & run them on a new world with 0 errors online & Offline.... What your porbably experiencing is a slight change in named items... IE.... assuming your already running a game save from previous....

Run the game, ignore the errors.... Start the same game back up after quitting & ill assume you get 0 errors....

If on a previous save there will likely be some small issues due to name changes, This is because the main code was cleaned up & a few items had to be renamed so say if you had the old auger that will error as its new name is HD Auger & so on....

To test this start any new game in SP & you should find you get 0 errors on 1st boot...

Instead of making new threads for each version that is released lol just update your main one and state updated to A18.1 or what ever version lol just a idea
This is the only thread now as its the github links... The old thread I dont use any more :)

when I put in the hd forge I get these errors 2019-11-13T18:56:38 163.374 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=crafting]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_campfire]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_forge]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_cementMixer]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workbench]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_chemistryStation]/window[@name=windowCraftingQueue]/@name"

2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name=default]/window_group[@name=workstation_workstationOven]/window[@name=windowCraftingQueue]/@name"
Are you using another MOD that changes the crafting que in any way cos if you run the hd forge as a sole modlet it doesnt error for me....

Yes, i can second this.
The Tactical AR and the Desert Eagle modlet are having troubles... had to remove those in order to get the game working again...

The tactical ar has the error that, once installed, you cannot go out and loot anything in the world...

So avoid those 2 modlets for the time being...
Aah the HD Tactical AR & the HD Desert Eagle REQUIRES the ammo supply modlet as their linked due to being able to find the ammo in the world.... so you must include the War3zuk Ammo Supplys modlet if using any guns...

The HD Forge has the 10x Crafting Que built in so it must be the ONLY mod that modifies the crafting que...

 
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You are absolutely right I was using someone else's three crafting queue forge modification and I did not put your ammo in now everything is perfect, I'm sorry if I spooked anyone.

 
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