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just to be clear, it does it, whether new or previous save. i've tried this yesterday, and only happens with your mod, after rolling back to the version before it worked fine.The Modlet requires a NEW game, Each early update is breaking the previous version so if you carry on on an old save it will error.. If testing this Modlet out for now you MUST delete the old folder & then copy the new & then start a new test game..
Which vanilla patch?Did you make sure you have the vanilla patch downloaded as well?
make sure its a newly generated world. will not work on existing saveshow to install this on server i put both mods in the mod folerder and all i get is now what do i do ?
2022-03-15T03:55:12 45.243 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.243 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.250 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.250 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.252 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.252 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.253 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.253 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.258 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.258 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.262 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.262 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.586 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.586 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.590 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.590 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.592 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.593 WRN The referenced script on this Behaviour (Game Object '<null>') is missing! 2022-03-15T03:55:12 45.599 WRN The referenced script (Unknown) on this Behaviour is missing! 2022-03-15T03:55:12 45.599 WRN The referenced script on this Behaviour (Game Object '<null>') is missing!
2022-03-15T03:55:36 70.116 WRN XML patch for "XUi/xui.xml" from mod "War3zuk FarmLife v3 Enhanced VP" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_Spinning Wheel']/window[@name='WARwindowCraftingQueue']/@name" (line 24 at pos 3)
I have actually found the reason and corrected it myself. if you go into the config > xui file within farmlife and delete the WAR off of the WARwindowCraftingQueue for all stations it will fix the issue and works. here are 2 picks of before and after that it should look like.Hello I have the same problem. I cannot see crafting slots in the farm table or any of the workstations. I use the War of the Walkers MOD and copy the Farmlife MOD in the mod folder.
at the moment farmlife mod does not work with SMX UI, no idea if he plans to add support for it. if you revert back to original UI or Khaines UI mods it should work. as you can see here in my screen when changing the files i stated previously the crafting slots have shown up. i also am using Khaines UI modlets.Hello Khayotik,
thanks for you answer. I test this.
I renamed all WARwindowCraftingQueue to windowCraftingQueue
C:\7D2D\Alpha20\War_of_the_Walkers\War_of_the_Walkers_v20.1.x.x_Client\Mods\War3zuk FarmLife v3 Enhanced\Config\XUi
<configs>
<append xpath="/xui/ruleset">
<window_group name="workstation_Chopping Board" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsChoppingBoard"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Wood Grill" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsWoodGrill"/>
<window name="windowFuel"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_KitchNaid" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsKitchNaid"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Gas Cooktop" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsGasCooktop"/>
<window name="windowFuel"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Gas Oven" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsGasOven"/>
<window name="windowFuel"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Cold Smoker" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsColdSmoker"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Brew Station" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsBrewStation"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Brew Cooker" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsBrewCooker"/>
<window name="windowFuel"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Fermentor Bench" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsFermentorBench"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Chicken" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsChickenCoop" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Cow" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsCow" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Dairy Churn" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Farm Table" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Elk" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsElk" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Farm Forge" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsForge" />
<window name="windowFuel" />
<window name="windowForgeInput" />
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Horse" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsHorse" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Old Stone Well" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowOutput"/>
<window name="windowNonPagingHeader"/>
</window_group>
<window_group name="workstation_Pheasant" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsPheasant" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Pig" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsPig" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Rustic Smoker" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowToolsCampfire" />
<window name="windowFuel" />
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Sheep" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsSheep" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Turkey" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="craftingInfoPanel"/>
<window name="windowToolsTurkey" />
<window name="windowCraftingQueue"/>
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
<window_group name="workstation_Webber Grill" controller="XUiC_WorkstationWindowGroup" open_backpack_on_open="true" close_compass_on_open="true">
<window name="windowCraftingList"/>
<window name="windowToolsWebberGrill" />
<window name="craftingInfoPanel"/>
<window name="windowCraftingQueue"/>
<window name="windowFuel" />
<window name="windowOutput" />
<window name="windowNonPagingHeader" />
</window_group>
</append>
</configs>
But I can not see crafting slots.
I test with a new game and a old save game.
Thanks WK
EDIT:
I use alpha 20.2 (b2) is this the problem?
View attachment 24109
you cannot use Farmlife with undead legacy overhaul and most likely no other "big" overhauls. undead legacy changes everything, therefor won't be compatible for this. you can fix the crafting bar issue by following my previous post about it.still getting that red error i mentioned previously, whether previous or new save, just tried the latest iteration and i noticed walnut trees have been removed, also a suggestion, have ALL TREES AS SAPLINGS not FULL GROWN, just a suggestions thats all
Vp doesnt work, and the crafting bar is also messed up, that is probably because i'm using undead legacy overhaul. so that's no biggie, but the above is, i hope you will look into these and see if it cant be rectified.
uhh crap i dont think all the players would want to restart a hole now one that sucksmake sure its a newly generated world. will not work on existing saves
i thought it was a modlet not a mod meaning i thought it was server side onlyneeds to be installed on both
i thought it was a modlet not a mod meaning i thought it was server side only