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War of the Walkers mod

auger and chainsaw parts help

i need a bit of info on the auger/chainsaw parts you can make in the weapons forge. what do i need to go up in to make parts that are better then grade 100?

 
dwallorde is there anyway u can fix teh ghost zombies in ur mod as its starting to ge taggravating when u get 4-6 of them and cant kill em :)
I never encountered these myself after all the hours I have put into this mod. Sounds like, forgive me if I am wrong but do you have enough RAM as I know graphic issues such as what you describing are known due to high UMA settings etc and RAM shortage.

 
is there and overview of which class does that and have which perk .. found a protection class but wanted to convert it into another one but im not quite sure which would be the best to use next ?

 
yeah my rams good only have 8gigs but mod runs fine otherwise and settings are as low as i can put them

I'm Surprised that the game even runs ... The Vanilla version ..

Windows Recommended

•OS: Windows 7 or Higher

•Processor: 3.0 Ghz Quad Core CPU or faster

•Memory: 12 GB RAM

•Graphics: 2 GB Dedicated Memory

•Direct X: Version 10

•Network: Broadband internet connection

•Hard Drive: 4 GB available space

•Sound Card: Direct X compatible

AND being Modded you need at least the RECOMMENDED if not more ... Mod's put a whole Lot of strain on a system.

 
is there and overview of which class does that and have which perk .. found a protection class but wanted to convert it into another one but im not quite sure which would be the best to use next ?
Watch for Class papers .. as you play .. you will find them and be able to ADD more Classes to your character .. I think there is a total of 7or8 Class to be had.

And if you are asking is there link to each class description .. 2 ways to do that .. read the class notes and decline if not wanted and convert it back into a class paper.

There is a link .. but I'm sure where to find it again. Hopefully that was helpful.

 
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i need a bit of info on the auger/chainsaw parts you can make in the weapons forge. what do i need to go up in to make parts that are better then grade 100?
You need to raise mechanic perk

 
is there and overview of which class does that and have which perk .. found a protection class but wanted to convert it into another one but im not quite sure which would be the best to use next ?
You can scrap them to make class papers and pick which one you want to check out. Read it and if you don't want to use it then decline and scrap it again to make a different one. You can do that as often as you like it seems.

 
the only 2 requirments i dont meet gpc is ram and graphics which surprises me too and m ysystem can handle blood moon count at 64 max enemys alive too

 
I'm Surprised that the game even runs ... The Vanilla version ..

Windows Recommended

•OS: Windows 7 or Higher

•Processor: 3.0 Ghz Quad Core CPU or faster

•Memory: 12 GB RAM

•Graphics: 2 GB Dedicated Memory

•Direct X: Version 10

•Network: Broadband internet connection

•Hard Drive: 4 GB available space

•Sound Card: Direct X compatible

AND being Modded you need at least the RECOMMENDED if not more ... Mod's put a whole Lot of strain on a system.
You would be surprise, that I once run the Server edition of game on Core2Duo with 4 GB RAM, ofcourse it was server only, and doesn't render the UI, but I use it to play 2 player game with my friend over lan, so we have server running with 4GB, and 2 clients connecting it.

 
CLass

Watch for Class papers .. as you play .. you will find them and be able to ADD more Classes to your character .. I think there is a total of 7or8 Class to be had.
And if you are asking is there link to each class description .. 2 ways to do that .. read the class notes and decline if not wanted and convert it back into a class paper.

There is a link .. but I'm sure where to find it again. Hopefully that was helpful.
I know i could read the one I have but not the other ones ...

And I like to know which skills or Tools depend on it or what kind of Bonus Item you get from the Quest line ...

and in this case it doesnt help much to create a Class just read the Text .. destroy it and try the next one ...

 
I know i could read the one I have but not the other ones ...
And I like to know which skills or Tools depend on it or what kind of Bonus Item you get from the Quest line ...

and in this case it doesnt help much to create a Class just read the Text .. destroy it and try the next one ...
Advantuly you will have all the classes so it don't mater I started out as builder then tradesman cause tradesman is very good at gathering with the diamond axe and pick

 
no u dont ffw i only have 6gigs of ram and i can play it fine it may be background programs running on ur pc
No it's not. Why would 7DTD take 10gb because of background programs ? But thank you for your answer

Seems to be stabilize. Sometimes it takes everything, and sometime only 5,6 it's weird

 
No it's not. Why would 7DTD take 10gb because of background programs ? But thank you for your answer
Seems to be stabilize. Sometimes it takes everything, and sometime only 5,6 it's weird
When a mod gets started with a lot of UMAs, the game tries to generate the images for all of those on start up. Memory consumption goes way up as it does it. These images are stored under Data/UMATextures.

If that folder exists, then you'll take a big memory hit on start up. However, every other game restart should be lower, since it doesn't have to generate them, but rather just uses them from disk.

if that folder does not exist, then you'll take the big memory hit on each start up.

If you do not have that Data/UMATextures folder, I recommend creating it, and loading up a game. Once you are in-game, exit the game completely, and re-load it. Your memory consumption should be lower.

 
is fishing broken ?
I tried like that

I did same thing in some water I had put down. I didn't know how it worked. Still don't really but I went to kill some dogs that got caught in my pool and I saw something call fish trap?. I pressed e and got some fish. I think it just lays a block for fish same as the trap for rabbits.

 
just got some Problem with Null Pointer reference again

NullReferenceException: Object reference not set to an instance of an object

at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.JQ () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

someone in discord said there might be a bug with spawning NPC near Trader Location ( which is there it always happend)

used killall to get rid of it.

must have been one of those two :

NpcBanditMichelle

NpcBanidtSasha

 
items.xml

Hi. I'm using 7DTD Mod launcher to play your mod. I just have one question rely. Why have you left out the Dev admin tools at the bottom of the items xml file? I have tried to add it myself and it keeps getting deleted. How can I fix this please?

Thank you for your mod.

 
Hi. I'm using 7DTD Mod launcher to play your mod. I just have one question rely. Why have you left out the Dev admin tools at the bottom of the items xml file? I have tried to add it myself and it keeps getting deleted. How can I fix this please?Thank you for your mod.
Since your using the 7dtd mod launcher you need to uncheck the auto update it will always keep the files updated even if your the one making the changes

 
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