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War of the Walkers mod

for those of you asking questions, while this is a perfectly good place to do so, i would suggest joining the official Discord server (link in header post) as you will get a faster response

 
I use nitrado server and works good all I did was ftp the files drop and drop in the 7days to die folder replace everything of your using the big bag mod make sure to disable the eac in the options

 
How do you make yeast?
Potatoes.

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Im having issues getting the mod to work. I am copying the files into the 7d2d folder and overwriting the vanilla files like normal. However, when I start the game it runs like vanilla. I have tried verifying the local files and then reinstalling the mod files, as well as reinstalling the entire game but it still runs in vanilla.
Any suggestions. I am playing on a Mac, but Im assuming that isn't an issue as all the other mods work fine.

Thanks.
I have never used a Mac for this game and have no idea how it works. Sorry

 
OK I've updated to 16.4 downlaoded the server files for my rented server and encountered this error

ullReferenceException: Object reference not set to an instance of an object

at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0

Server starts but wont initialise. I've seen other people post about this error but cant see any current solutions posted. The error seems to have something to do with a missing HUD file and the xui.xml but I've run out of ideas ( I've swapped in and out all sorts of files but no joy )

Does anyone have a solution ?

thx

 
I use nitrado server and works good all I did was ftp the files drop and drop in the 7days to die folder replace everything of your using the big bag mod make sure to disable the eac in the options
yeah i do the same, but after i copy all the files, the server won´t start realy. i can´t see the server in the server list in the game and via web console i haven´t access to.

maybe you can write my via PM

 
Im having issues getting the mod to work. I am copying the files into the 7d2d folder and overwriting the vanilla files like normal. However, when I start the game it runs like vanilla. I have tried verifying the local files and then reinstalling the mod files, as well as reinstalling the entire game but it still runs in vanilla.
Any suggestions. I am playing on a Mac, but Im assuming that isn't an issue as all the other mods work fine.

Thanks.
I play on a MacBook. You have to overwrite the files in the 7DaysToDie.app and you have to copy the MOD-Folder and the two "git"files to the normal 7 Days to Die folder.

My Problem is, that there is no Zombie Spawn and my Inventory has the old space.

There are Errors like: "NullReferenceException: Object reference not set to an instance of object" when I want to enter a house and "No valid sleeper spawn locations were found...."

Also:

888 ERR Loading and parsing 'entity groups.xml' (Entity with name 'zombieDarleneCrawler' not found

etc...

 
OK I've updated to 16.4 downlaoded the server files for my rented server and encountered this error
ullReferenceException: Object reference not set to an instance of an object

at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0

Server starts but wont initialise. I've seen other people post about this error but cant see any current solutions posted. The error seems to have something to do with a missing HUD file and the xui.xml but I've run out of ideas ( I've swapped in and out all sorts of files but no joy )

Does anyone have a solution ?

thx
Which server provider are you using?

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just done the Builders Class
Level 2 said something about Builders Forge Perk - but i dont see any Perk nor Item to craft with that name ??
Ya sorry the Builders Forge actually got removed. Description is just out of date. V5.2 will have a new class system so all of this will be updated.

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I play on a MacBook. You have to overwrite the files in the 7DaysToDie.app and you have to copy the MOD-Folder and the two "git"files to the normal 7 Days to Die folder.
My Problem is, that there is no Zombie Spawn and my Inventory has the old space.

There are Errors like: "NullReferenceException: Object reference not set to an instance of object" when I want to enter a house and "No valid sleeper spawn locations were found...."

Also:

888 ERR Loading and parsing 'entity groups.xml' (Entity with name 'zombieDarleneCrawler' not found

etc...
Sounds like entityclasses.xml didn't copy over. Or at least something isn't installed correctly.

 
Sounds like entityclasses.xml didn't copy over. Or at least something isn't installed correctly.
my server admin has reporte the same issue on our server, i havent been on myself yet so i cannot confirm, but he said he played for 5hrs and didnt see a single zombie....

 
Thx dwallorde for the fast responses,

than you say you reworked Class System with 5.2 - that would need a fresh start ?

(I hate fresh start because everything is so slow at the beginning ...)

 
Thx dwallorde for the fast responses,

than you say you reworked Class System with 5.2 - that would need a fresh start ?

(I hate fresh start because everything is so slow at the beginning ...)
Yes the amount of work going into 5.2 will require a restart. But that is still quite a ways away from release. The current class's system is a little buggy

 
Dwallorde - "Which server provider are you using?"

My server host is Fragnet - windows platform. I have access to all the dll files via ftp. I've got the Starvation mod up now so I'll stick with that for a while but hopefully this issue can be fixed at some point. I've played WotW on US servers and it looks pretty good. - 103.57.73.4:25100 is my Aussie now Starvation server.

 
ok spent a couple hours on the server... i checked some buildings and spawns seem normal there, but didnt see a single roaming zombie

 
Dwallorde - "Which server provider are you using?"
My server host is Fragnet - windows platform. I have access to all the dll files via ftp. I've got the Starvation mod up now so I'll stick with that for a while but hopefully this issue can be fixed at some point. I've played WotW on US servers and it looks pretty good. - 103.57.73.4:25100 is my Aussie now Starvation server.
I dont have a server yet. When or if I do it will be using Bluefang Solutions.

 
Mac Help

Thank you so much for all of the time and effort making this mod! It's great and I will enjoy playing it :D

I do have a question, however (and maybe a solution to people with Mac issues):

The way the graphic files are called in the xml files (specifically controls.xml, styles.xml, and windows.xml) doesn't really work with the Mac system. I've gone through and changed them to the correct file path no problem.

However, within the game, the Mod itemicons don't show up (vanilla itemicons are fine). So, for example, any of the items added to the mod are blank with just the quantity or quality number in the inventory, toolbelt, or craft list. I'm making do with hovering over to get the description for now, but being able to quickly search through my inventory would be such a timesaver.

Will you please let me know which files those "itemicons" are called in to so I can update the file paths properly? Sorry if listing out all the filenames is a pain. I've tried searching on my own and I can't find them myself.

 
quick question. how do you get/make calipers? i can't find any and i need them for the weapon forge and blueprint forge.
You gotta find those, as per the vanilla Alpha updates in the older versions.

Calipers can(could) be found in Working Stiff Crates, randomly from some zombies and can be bought from the Traders(I got mine from a wandering Trader). But as far as I know they cannot be made or crafted in any way. It's a precision measuring equipment after all.

 
Would be nice to have a separate Room on Discord for WoW - because some questions are just so different and no vanilla player could help ...

e.g. how to get another class paper to start the next class - it really sucks that you can't grow some stuff anymore without the scholar or cant simply create drinks on the fly .. aehm go ...;-)

 
"Sounds like entityclasses.xml didn't copy over. Or at least something isn't installed correctly."

You were right. Somehow there was a wrong xml. I copied the one from your folder and now everything is alright!

Thank you

 
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