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War of the Walkers mod

I can play walker with BBM now .. but im Getting some errors quite often, which sucks coz it always brings up the debug menu

ArgumentOutOfRangeException: Argument is out of range.

Parameter name: index

at System.Collections.Generic.List`1[Vector3i].get_Item (Int32 index) [0x00000] in <filename unknown>:0

at WorldBlockTicker.NZ (.Chunk , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.YZ (ArraySegment`1 , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.Tick (ArraySegment`1 _activeChunks, .EntityPlayer _thePlayer, System.Random _rnd) [0x00000] in <filename unknown>:0

at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0

at GameManager.JQ () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

ArgumentOutOfRangeException: Argument is out of range.

Parameter name: index

at System.Collections.Generic.List`1[Vector3i].get_Item (Int32 index) [0x00000] in <filename unknown>:0

at WorldBlockTicker.NZ (.Chunk , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.YZ (ArraySegment`1 , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.Tick (ArraySegment`1 _activeChunks, .EntityPlayer _thePlayer, System.Random _rnd) [0x00000] in <filename unknown>:0

at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0

at GameManager.JQ () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

2017-10-28T16:41:04 1407.103 INF Time: 20.62m FPS: 32.47 Heap: 1281.3MB Max: 1281.3MB Chunks: 462 CGO: 356 Ply: 1 Zom: 11 Ent: 14 (23) Items: 0 CO: 1 RSS: 12365.9MB

2017-10-28T16:41:27 1430.294 INF Spawning sleeper zombie from sleeperHordeStageGS1

ArgumentOutOfRangeException: Argument is out of range.

Parameter name: index

at System.Collections.Generic.List`1[Vector3i].get_Item (Int32 index) [0x00000] in <filename unknown>:0

at WorldBlockTicker.NZ (.Chunk , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.YZ (ArraySegment`1 , System.Random ) [0x00000] in <filename unknown>:0

at WorldBlockTicker.Tick (ArraySegment`1 _activeChunks, .EntityPlayer _thePlayer, System.Random _rnd) [0x00000] in <filename unknown>:0

at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0

at GameManager.JQ () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

 
out of curiousity, since this mod DOES use the Compopack mod, does anyone know if the Walking Dead Prison exists still as it did in a15?

 
I have seen this question asked a few times here on this thread, but couldn't find an answer.

If anyone could take a second to explain how you go about updating the mod on the server and on our computers, I know a lot of us who are newer to 7DTD mods would greatly appreciate it.

I would like to retain my current world / progress if possible when updating.

Thank you!

(not using any mod loaders, just straight up dragging and dropping files)

 
Last edited by a moderator:
How do you upgrade tungsten tools over level 25? I can not find the skill that lets you upgrade them.
It's under tool crafting skill now. It shows in description what skill it's under. Before it was bigger and fell under misc crafting. But that has been fixed.

 
I have seen this question asked a few times here on this thread, but couldn't find an answer.
If anyone could take a second to explain how you go about updating the mod on the server and on our computers, I know a lot of us who are newer to 7DTD mods would greatly appreciate it.

I would like to retain my current world / progress if possible when updating.

Thank you!

(not using any mod loaders, just straight up dragging and dropping files)
If anyone could help with this, i'm having the same issue with a server.

 
I have seen this question asked a few times here on this thread, but couldn't find an answer.
If anyone could take a second to explain how you go about updating the mod on the server and on our computers, I know a lot of us who are newer to 7DTD mods would greatly appreciate it.

I would like to retain my current world / progress if possible when updating.

Thank you!

(not using any mod loaders, just straight up dragging and dropping files)
If you not sure how to drag and drop the mod into the 7 Days to Die Directory then I would honestly reccomend you to use the mod launcher. It is simple to use and is really easy to understand.

For manual mode. Copy the Folders that you download (Data, and Mods folder for Standard edition, for BBM Version copy the 7DaystoDie_Data folder) and paste it directly into your 7 Days to Die Install Directory. Use Steam to find it if your not sure where steam installs too. Right Click 7 Days to Die in Steam, Properties, Local Files Tab, then click Browse Local Files.

 
If we are running the Standard mod and want to change to the BBM mod do we just download the BBM mod (client) and only move the 7DaysToDie_Data folder across or do we have to move all folders across? And then same with the (server) side? And it should not wipe the current seed?

Also thanks for the fixes i miss the big backpack :D

 
If we are running the Standard mod and want to change to the BBM mod do we just download the BBM mod (client) and only move the 7DaysToDie_Data folder across or do we have to move all folders across? And then same with the (server) side? And it should not wipe the current seed?
Also thanks for the fixes i miss the big backpack :D
Updating to bbm should be fine.

 
anyone know why i can't overwrite my Assembly-CSharp.dll file. everytime i try it says unknown version and my game goes into black screen mode and jambs up?

 
anyone know why i can't overwrite my Assembly-CSharp.dll file. everytime i try it says unknown version and my game goes into black screen mode and jambs up?
I replied to your previous post 3 days ago. You are not the only person experiencing this problem, but you are the only one asking the same question multiple times without looking into the problem yourself, or considering the replies to your previous questions. Stop being so lazy and look for an answer.

 
anyone know why i can't overwrite my Assembly-CSharp.dll file. everytime i try it says unknown version and my game goes into black screen mode and jambs up?
Launch with EAC turned off. Use game launcher through steam to do this.

 
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