Im using the 7d2d mod launcher and am having the same issues, i think a lot of us are. the issue is whenever i load it up it just sits at loading game data
Edit: nevermind, its working for me now, praise
just had the same problem using 7D2D Launcher with Walker + BBM getting stuck on Loading game data
EAC is Off
tried with simple and advanced mod (7D2D Launcher) with force mod download
2017-10-28T13:18:04 7.378 INF Loading main scene
The file 'D:/games/Steam/steamapps/common/7_Days_To_Die/War_Of_the_Walkers/War_of_the_Walkers_Bigger_Back_Pack/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.486709 ms
FileNotFoundException: Could not load file or assembly 'SDX.Payload, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
(Filename: Line: -1)
FileNotFoundException: Could not load file or assembly 'SDX.Payload, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at DynamicUIAtlas.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Platform assembly: D:\games\Steam\steamapps\common\7_Days_To_Die\War_Of_the_Walkers\War_of_the_Walkers_Bigger_Back_Pack\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
Fallback handler could not load library D:/games/Steam/steamapps/common/7_Days_To_Die/War_Of_the_Walkers/War_of_the_Walkers_Bigger_Back_Pack/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/games/Steam/steamapps/common/7_Days_To_Die/War_Of_the_Walkers/War_of_the_Walkers_Bigger_Back_Pack/7DaysToDie_Data/Mono/.\libc
Fallback handler could not load library D:/games/Steam/steamapps/common/7_Days_To_Die/War_Of_the_Walkers/War_of_the_Walkers_Bigger_Back_Pack/7DaysToDie_Data/Mono/libc
FileNotFoundException: Could not load file or assembly 'SDX.Payload, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at NGuiTooltip.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11432.
Total: 6.930969 ms (FindLiveObjects: 0.499575 ms CreateObjectMapping: 0.168738 ms MarkObjects: 6.237601 ms DeleteObjects: 0.020828 ms)
NullReferenceException: Object reference not set to an instance of an object
at MainMenuMono.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at GUIWindowManager.Update () [0x00000] in <filename unknown>:0