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War of the Walkers mod

Version 5.1.3 B58 Released!

Change Log:

-Fixed Bandit Guns being able to be assembled

-Changed Bandit Gun Code

-Fixed Missing Icons for Bandit Guns/Weapons

-Fixed Survivor and Bandit Loot Backpack Picking up upon Destroy

-Fixed Several Creative Mod Dev Items still showing up in Creative menu

-Changed Pump Shotgun and Pump Sawed off Shotgun Part Recipe Perks into 1 Perk

-Changed Removed Several Duplicate Recipe Perks unlocking same Gun

-Changed Improved Survivor and Bandit Loot

-Fixed Bandit Wrong Loot Container ID

-Changed Gun Parts Recipe Perks now Require you to know how to assemble that weapon first

-Change Blood Moon Zombie Count Part 2 (Hopefully this one satisfies Joe's hunger for flesh)

-Changed Removed Zombie Steve Crawler from Zombie Night Group (For Blood Night Hordes Trickle Zombies)

-Changed Color of Mod Workstations (Thanks Guppycur for suggesting this)

-Added Combine Window in Clothing Workstation

--End of Change Log --

Enjoy


Hi, I really like your mod, you have to start a new game with your last update?

 
post deleted got dl working

Time to renew mp server i decided to let it go. Takes far too long uploading modpacks every time theres a release. The prefab pack alone takes an hour. But for SP this is very nice

 
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V5.1.3b B59 Hotfix is out!

Change Log:

-Fixed Bandits not being able to shoot

-Changed Reduced Horde Numbers Slightly. Will be working on it soon to get it perfected.

 
V5.1.3b B59 Hotfix is out!
Change Log:

-Fixed Bandits not being able to shoot

-Changed Reduced Horde Numbers Slightly. Will be working on it soon to get it perfected.
is this change in the BBM version as well...i see it is only on B58 and not B59

 
post deleted got dl working
Time to renew mp server i decided to let it go. Takes far too long uploading modpacks every time theres a release. The prefab pack alone takes an hour. But for SP this is very nice
Only upload the new files. If you don't know how to do that, just don't upload the prefab folder, unless you specifically see a changelog message about prefabs

 
dwallorde wanted to let you know first off nice mod and second i downloaded ur mod to a clean vanilla game download and when items started loading a crap load of them started clashing with one another and im not sure wat may be causing it figured id let you know :)

 
Hiya dwallorde, like most folks here, we're loving your mod. I noticed that you're serving your updates from Dropbox and Nexusmods. Are you still pushing to Github too? I'm running a public server on an AWS RHEL 7 instance, and having an absolute path to the .zip is a big help (since Dropbox et al. like to hide the path behind their API). For updates, I've been running:

Code:
wget https://github.com/dwallorde/WaroftheWalkersGitHub2/archive/master.zip
Granted, I could just download it to my PC from Dropbox and then WinSCP it to my server - but I'm a big fan of lazy automation.

 
Hey Dwallorde...Great Mod. This is more what the game should have been all along! One thing though...is there a way to go back to vanilla torches? The new ones can't be picked back up and are getting to be a pain to keep fueled up in my mine.
Thanks!
Just wanted to bump this up as I think it probably got lost in the excitement of the new release.

Anyone have any info on doing this?

Thanks again!

 
Images for UI not loading

I'm not sure if I'm screwing something up. I've tried copying all the appropriate files for the NonEAC version to my BlueFang server and I cannot get the UI to load correctly. All the custom icons fail to load and some even give a white background with red X. This is for the HUD as well as in the crafting menu and item icons.

 
I just tried uploading all the necessary files to my BlueFang dedicated server and it appears as though everything loads, but the UI and the MOD's custom icons will not load. They either show nothing (crafting toolbars and item icons) or a what background with a red x stretched to the space (in the case of all the SMX UI icons).

Any idea why this would be occurring? Did I screw something up in the upload process? The icons appear to be on the server in the appropriate Mods folders.

 
I just tried uploading all the necessary files to my BlueFang dedicated server and it appears as though everything loads, but the UI and the MOD's custom icons will not load. They either show nothing (crafting toolbars and item icons) or a what background with a red x stretched to the space (in the case of all the SMX UI icons).
Any idea why this would be occurring? Did I screw something up in the upload process? The icons appear to be on the server in the appropriate Mods folders.
Custom UI and icons load from client side. Sorry custom UI images.

 
Hi guys. I have the EAC friendly version on my server, and when ever a player dies they loose their crosshair. Is there a fix for it? Thanks

 
is there a way to go back to vanilla torches?
You can try the following:

In the items.xml file, look for the following:

Code:
wallTorchStation
Then replace it with the following:

Code:
wallTorchPlayer
So, this:

Code:
<property name="Blockname" value="wallTorchStation"/>
Should read like this:

Code:
<property name="Blockname" value="wallTorchPlayer"/>
I haven't tested this, but it should do the trick.

 
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Anyone had Null Ref error when going into the Quests Screen?

It seems to happen when you click on the Survivalist Class Training Level 3.

Further Info my wife has it happen it seems on other class types when in that screen.

 
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