Hey guys,
So I have been hard at work on V4.4 and its near done now with features. Mainly doing some polishing work on it now and then I will start testing it. The List is getting pretty big so its a lot I got to go through so I'll do my best to release as soon as I can.
Notable Features:
-Class System 2.0 (7 Total Classes now, all with unique recipes that they craft and bonuses. Also note that its not done where you choose one and that's all you get to be for that game. Its designed that over time you can master more than one.)
-Biomes (I have gone through them and done some serious polishing to them and some changes. For instance Pine Forest has more trees now but has open spaces, Forest has more trees with more clusters of dense forest. Plains now has less trees but still a little more than vanilla, Desert has way less grass now, Plus more like potatoes and mushrooms can spawn in certain biomes. Loot Crates now spawn differently in the wilderness and are less abundant. Different Resource Piles added like Oil Shale ones in Desert and Iron ones through most biomes plus more. New Resource Rocks in certain biomes for instance the Desert has Rocks that can drop Oil Shale.
-Weather Survival (Now the snow biome should be way more dangerous to survive in without the right gear, its now colder. Desert is now hotter. Forest has high chance for rain, Pine Forest is more sunny, plains is a mix, desert really low chance for rain, snow biome now has higher chance for snow.
-Immune System (20 Level System like Rest where it will effect your chances of getting sickness type buffs. Higher Immune will make it harder to get Infection, plus more.)
Bite Mark Buff - Zombies and Wildlife have a good chance of buffing you this which untreated (First Aid Bandage, First Aid Kit and Trauma First Aid Supplies Cure it) will turn into infection.
-New Bleeding System - Bleeding Buffs don't trigger the way they used to but now use a system similar to the new food healing buff system The Fun Pimps did.
-Prefabs - 5 New Prefabs to find and explorer! Including a new Class Store Prefab that has 7 Separate Rooms for each class which you need a Class Key (Crafted) to upgrade the door in order to unlock it. Inside you will find loot crates that will benefit your class
-Plus More - The List is long, I may have missed something, feel free to check the Development Road Map Link on the First Page for the extreme detailed list