So, I've been reading through many different forums posts on multiple sites, and tried so many things to fix this but have just hit a wall. I'm running 16.4(b8) with the version of WotW from GitHub last modified on the 29th of January (per the link from the stickied top post in this thread).
In that regard, I am going to try this instead:
I'm trying to figure out why the game is taking over 14GB of RAM on my box, but only when WotW is installed.
Granted, I haven't tried it without BBM, but that should be relatively immaterial.
Running an Intel i7-860 3GHz, ATI Radeon 380, 16GB of RAM, 8GB of VRAM, game files on a SSD.
Tried reinstalling all from scratch, reapplying the mod, applying the mod witihout the dll files (yeah, not successful, but I tried), letting the game sit for 30 minutes on the main screen to ensure that all the UMATexture files were created (only creates 111... that normal?), and still have the issue within 30 seconds of starting/ loading a game.
Within 10 minutes it causes Steam, and the game to hard crash which takes quite a while, but then my system frees up all of the RAM being taken.
Any thoughts on what I could hook into with SysInternals, or game logging to provide additional information? Did I not do something that would otherwise be completely obvious, as I'll be the first to admit that I have my 'oblivious moments' from time to time?
I really like the mod, but I just can't seem to get it to a truly playable state.