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War of the Walkers mod

With the Backpack Mod when you log out of game items that are in the extra bottom slots dissapear when u relog back into the game, is this a known bug or does it mean the dll is not installed on the server properly?
This normally means dll is not correct on server side.

 
use the Git folks.. honestly in my opinion people that need instructions on how to use stuff dont deserve stuff

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With the Backpack Mod when you log out of game items that are in the extra bottom slots dissapear when u relog back into the game, is this a known bug or does it mean the dll is not installed on the server properly?
here is a thought... dont log out with a full backpack

oOo (doctor is hurts when i bend my arm this way.. dont bend your arm that way idiot) oOo

 
servivalest stage 3 quest for kill animals kill zombies causes a never ending red error to pop on my game. have to use control alt delet to get out of the game and close it.

 
nope, i've tried this one too and it tells me assembly-csharp.DLL is unknown version and my game crashes?
Since you are using the bigger backpack dll, you have to turn off EAC. The mod is only EAC safe if you do not use the bigger backpack mod.

If you are convinced that the Dll included with this mod is not the right Dll, you can download the bigger backpack mod directly from the original thread:

Backpack expansion a16 onwards

 
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Hello there. I was wondering if you could give me a hand with my server. With the help of sphereii i was able to get a server up and operational on my Debian server.

Everything seems to be working okay with the exception of menu descriptions. Several are missing and I don't know what could possibly be missing.

What can I do to fix this little issue?

Thanks,

AzEx1.jpg

 
Can i ask...what is the diff between a normal 7d2d battery, a HD one and a ECO one...as i cant see if there is one.....or is this for something else (in a bike btw)

 
Can i ask...what is the diff between a normal 7d2d battery, a HD one and a ECO one...as i cant see if there is one.....or is this for something else (in a bike btw)
I can't tell you for sure, but the "HD"-Parts usually do more effect but have increased fuel consumption. So maybe a HD battery creates more max output power but the capacity also deplets faster.

"Eco" is exactly the other way round. It does less effect but drains your fuel slower. So a Eco-Battery might have a lower max output but last longer.

When using an Eco motor in an auger, you can mine more blocks per fuel, but it takes longer. With an HD-Motor it will mine faster, but the fuel is empty earlier. Haven't compared it directly what gives you more loot or if fuel consumption is finally equal per mined block.

If it is balanced correctly, a HD motor e.g. should mine 100 Blocks faster and use 100 fuel, while a standard engine only mines 80 blocks but it takes 20 seconds longer but only uses 90 fuel and finally an Eco motor mines 120 blocks with only 80 fuel but takes 5 minutes longer. (Just random values, to show how'd i expect the basic behaviour)

Dunno if this has been fixed already, but with 4.x of the mod it was not possible to put an Eco or HD engine into a generator or put HD or Eco batteries into a battery bank.

 
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I've been playing for a week or so on WOTW 5.1.3b B59, and it seemed to be running well. Last night I started getting a console full of errors, rendering the mod unplayable. I thought it may be related to something you had already addressed in the new update, so today I applied the update 5.1.6 B52, but still am having trouble. It seems to be related to an NPC?

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object

at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.BC () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

This error keeps repeating. Any idea where I'm going wrong?

(BTW This is from the log file dump.)

 
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Hello there. I was wondering if you could give me a hand with my server. With the help of sphereii i was able to get a server up and operational on my Debian server.
Everything seems to be working okay with the exception of menu descriptions. Several are missing and I don't know what could possibly be missing.

What can I do to fix this little issue?

Thanks,

AzView attachment 23103
just a shot in the dark, but i would check that the Localization.txt and Localization - Quest.txt files are in the proper encoding and format (line breaks) on the server and that they are present and up to date on your local client.

 
I've been playing for a week or so on WOTW 5.1.3b B59, and it seemed to be running well. Last night I started getting a console full of errors, rendering the mod unplayable. I thought it may be related to something you had already addressed in the new update, so today I applied the update 5.1.6 B52, but still am having trouble. It seems to be related to an NPC?
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object

at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.BC () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

This error keeps repeating. Any idea where I'm going wrong?

(BTW This is from the log file dump.)
Error can still be from the old version. If it's a npc. There was a few bugs with them at that time.

 
has anyone noticed that bandits can kill player even though they are in godmode? also while they take forever to kill a zombie they can one shot any player they can get line of sight on even ones riding minibikes

 
cannot get 62 to load.. server gets stuck initializing we have tried wiping, and installing the mod fresh it just keeps getting stuck

 
Hi guys i have this mod installed on a clean copy of game and both the fat lady and hawaiin guy are showing up as ghosts for me and i cant kill them at all

 
would love an answer on this as i makes game really annoying to play as they also show up invisible and i get no error message either when they spawn

 
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