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War of the Walkers mod

I enjoyed this mod until the newest update. The green UI is really horrible. Any easy way to fix it? And are there any servers running this mod? I found only 2 and they both had settings that I didn't like.

 
What settings are you looking for on a server?
Just normal settings are fine. PVE. But the only pve server I found had 120 minute days, no loot respawn, etc. Made it hard to find anything useful because everything had already been looted, and no reason to setup a base if you have to keep moving all the time to find something that hasn't already been looted.

 
Instructions or Icon Explanation

So I've been playing the mod for a couple of days and having trouble trying to figure out how to accomplish certain tasks like learning new classes (scholar class, etc.) and how to craft certain items (especially the ones which have a hammer icon next to them). If anyone can point me to a place that lists how this mod works, that would be greatly appreciated.

Thanks!

 
Great mod, playing for a while now...

are BuildingBlocks altered? Started building with wood but it all collapsed before normal, same with cobblestone :D

 
I just installed it on my server you all are welcome to join. PVE with Botman servermanger

Name:

DaPope's PvE/War of the Walkers Mod/Botman Bot

IP:

209.222.2.74:28600

Any PvE servers running this mod atm
 
Would it be possible for anyone to slap together a way to make SMX function with this mod? The UI is.. not exactly great, and Dust isn't quite as nice for what I need in a UI. No offense meant towards Dwallorde. I'd do it myself but I don't have the skills required.

 
This is the best version yet, just updated from 4.3.8 to 4.4.3 on my dedicated server. The players have reported marginal increased FPS, virtually no lag and forges seem much better. The visual effects look really nice too. I like the new class system, it forces you to play out the quests and multi-skilling is a must. The implementation of some A16 ideas is so cool. Well done.

PS. Is there a text explaining the class system somewhere? It is like the blind leading the blind running into it for the first time, everyone is in the dark.

 
Great mod, playing for a while now...are BuildingBlocks altered? Started building with wood but it all collapsed before normal, same with cobblestone :D
Same thing happened to me. I have a pyramid style of base building that i use every wipe in every mod. But this time when i built in, using the proper calculations for SI and weight on the third floor the entire thing came down. Walls and all.

 
Same thing happened to me. I have a pyramid style of base building that i use every wipe in every mod. But this time when i built in, using the proper calculations for SI and weight on the third floor the entire thing came down. Walls and all.
Well first I thought it was the wood I used... so upgraded it all even with a little iron in it, but it still came down on the same spot. After that I thought wood probably was altered so I tried cobblestones. Same problem tho...

I hope someone can answer the thing or I have to reinstall a different mod I guess because u can't build at this moment.

 
First let me say I am loving this mod. Great work dwall! I was playing 4.3.8 but had trouble with the rabbit traps and checked here to see that you had a newer version, got that. Excellent job with it. Love the class skills and that you can learn more than one. That is the kind of gating I can enjoy! You made the drops worth getting. I look forward to each one. Awesome POIs and loot too. Love the loot boxes that have really good stuff but poof on looting.

There are a few things I think could use a change. Not as much of a fan of the green UI. Though I am getting more use to it. Do wish stuff harvested was on right like vanilla. Maybe I will get use to that at some point. Mushroom and blueberries are a bit too common. Only played first week so not really checked out biomes to see if the have the same issue as the maple forest. I have yet to even need to make a farm. I do like that you added these though. It's a very nice touch to the game. Ended up with a horde of screamers on either first or second day. Had to be 5 or more. This was in town and I couldn't figure out what caused it. Was interesting to say the least as I had a lot of dogs too. Think the dogs might have been from the barns in the town.

Thanks so much for taking the time you put into this mod. There are so many things I absolutely love about this it and I am sure I will find tons more as I play.

 
Well first I thought it was the wood I used... so upgraded it all even with a little iron in it, but it still came down on the same spot. After that I thought wood probably was altered so I tried cobblestones. Same problem tho...
I hope someone can answer the thing or I have to reinstall a different mod I guess because u can't build at this moment.
It is probably not the mod but rather the location of your building. If there is a cave system that reaches under your building site then the building will always fall down. You can test this by duplicating the building in a new location that is a ways from the first building.

I remember the frustration a while back of trying to build on unstable ground and even iron bars would come down.

 
It is probably not the mod but rather the location of your building. If there is a cave system that reaches under your building site then the building will always fall down. You can test this by duplicating the building in a new location that is a ways from the first building.
I remember the frustration a while back of trying to build on unstable ground and even iron bars would come down.
I tried it on several locations... How far away from the water do you have to build? That's the only thing what was in common. I build on a hilltop near water, on the edge of a lake and on an island in the water.

 
I have more time in the mod now. Skill points are a bit crazy. I have ,at lvl 104, put them in everything I can that does not call for me be higher level. Maxed out nearly everything and I still have over 13,000 points left.

 
I tried it on several locations... How far away from the water do you have to build? That's the only thing what was in common. I build on a hilltop near water, on the edge of a lake and on an island in the water.
I don't think that distance to the water is an issue. If you have built the same structure in three different locations and all had the same problem then it must be the structure. Maybe try building the structure in vanilla 7DtD using creative and see if it is stable.

I don't think that this mod changes the structural side of the game but I don't know for sure.

 
I too have noticed the points allocation is way too high. Players on my server are loving it but it takes away the need to choose. In addition, no player has seen any of the random special crates yet after 60 days.

 
Found a bug i think, got 2000+ skill points for one day, but it's not clear why. It was 7 day, before that day there were 180 free points, during the seventh day I made 3 quests (Marksman class all lvls, Meat stew shef, Raphael's treasure) and killed a horde of zombies. After that I found out that I had 2600+ skill points :)

And the bike on the asphalt rides by about 15% slower than on other surfaces.

p.s. I like this mod, but I want a little more difficult :)

 
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