PC Wandering horde GPS tracking

Firstly, if you wanna play without killing zombies, just disable zombie spawn .Then, what is the point of having hordes, if they walk on the other side of the map?They spawn and start going for your direction.If you spot them early, you can run and avoid the horde, if not you need to fight, and is just fine and normal, i usually try to agro all of them so i get the xp. It's a survival game, you have to know when to stay and when to run.

Then, even if you did not build your horde base you should have some planed defense in case of trouble.4 cobblestone pillars with some wood frames and a few spikes, are not that hard to build, so you can jump up and kill everything beneath.

 
Firstly, if you wanna play without killing zombies, just disable zombie spawn .Then, what is the point of having hordes, if they walk on the other side of the map?They spawn and start going for your direction.If you spot them early, you can run and avoid the horde, if not you need to fight, and is just fine and normal, i usually try to agro all of them so i get the xp. It's a survival game, you have to know when to stay and when to run.Then, even if you did not build your horde base you should have some planed defense in case of trouble.4 cobblestone pillars with some wood frames and a few spikes, are not that hard to build, so you can jump up and kill everything beneath.
This

Which is why I asked how people were approaching these WH. I have yet to encounter one that full on takes me or my base on. Sure i get a wanderer or 5 who "bump"into my house as they shamble around. Thats literally expected behavior. Zombies are dumb. They will shamble until they see or feel something then try to move around it or break through it. So so far they seem to be working fine.

As far as having a whole horde of them come down on you in GPS, it doesn't happen. Not UNLESS you are standing outside just watching them all, or you are trying to mine or hit trees while they are around you. You can easily dispatch a few of the wanderers and then make your escape but if you are going to blast them with a gun, sure they are going to gps to the noise. If you are going to run and jump around outside they are going to sense you.

I think people are confusing GPS with normal spawns. If you dispatch (quietly) the ones around your perimeter chances are you can sneak away from the rest and wait it out somewhere away from your base.

 
IN b199 I was on a long long way to my quest trader and night came over me 1km before reaching him, so i took shelter in a weak wood cabin to stay the night but a horde found me.

After tearing half the cabin apart i jumped out and ran around the cabin a few times screaming and furious swinging my club without hitting much... realizing that this will not work I ran a little away and was surprised that the zombies scattered around the cabin and aren't following me. Spent the rest of the night crouching from tree to tree away from them and didn't get touched/spotted another time, so it should be somehow possible to break their gps.

 
As far as having a whole horde of them come down on you in GPS, it doesn't happen.
WTF is this? Were you sitting in my computer when this happened to me? Why would someone lie about this? That was their experience, that it didn't happen to you doesn't mean that it didn't happen.

Not UNLESS you are standing outside just watching them all said:
Nope, I was sneaking, open skill tree while reading perks when all of them ran and attacked the POI I was in. I stayed quiet as they attacked the walls thinking they had just ran into the building and they were just gonna leave. Nope, a little 4 day horde had to be dealt with at night.
 
WTF is this? Were you sitting in my computer when this happened to me? Why would someone lie about this? That was their experience, that it didn't happen to you doesn't mean that it didn't happen.


Nope, I was sneaking, open skill tree while reading perks when all of them ran and attacked the POI I was in. I stayed quiet as they attacked the walls thinking they had just ran into the building and they were just gonna leave. Nope, a little 4 day horde had to be dealt with at night.
So? One or two of them bumped into your building. Their banging alerted the others. Sounds like horde mentality. Had you been going in any of your containers? Running any campfires? Torches? There are a lot of conditions that can alert a zombie. Even going in and out of inventory USED to make a noise. Not sure if it still does.

There are a lot of variables. Not calling you a liar, but you ARE calling me one. So i guess we are both lying then. I have no reason to defend ♥♥♥♥ty AI. I have ripped this Alpha apart enough. This is just one area where I dont feel there is an issue.

 
I'm not sure why people are assuming these things have zero intelligence.

What if a horde acts a little like ant hills?

A single ant is stupid.

A colony, however, can do some really cool things.

Maybe Hordes can sense you and even zero in on your position because of a group intelligence.

Just a thought.

A disturbing and troublesome thought...

 
I'm not sure why people are assuming these things have zero intelligence.
What if a horde acts a little like ant hills?

A single ant is stupid.

A colony, however, can do some really cool things.

Maybe Hordes can sense you and even zero in on your position because of a group intelligence.
Hence why they're roaming in a horde to start with.

 
Look... You all can think whatever you want, but i'm presenting information as it was. Maybe there are situations when this tracking isn't as obvious as people may think, it's not like i know everything. I am a curious person and like to experiment, where this IS an experiment - both on seeing how far you can go with not killing zombies and how they react over longer periods of time (most people quickly dispatch Zs and don't care how they act). Some could say it's a form of a challenge (like no armor or no hit runs in Dark Souls). So let me bring some more FACTS of what I experienced and WHY i wanted it like this:

1. You can't simply walk into my built "home", because each time i get inside through the ramp i made, i pick up the wooden ramps and frames. Even jumping isn't possible, because i take the lower frames. It's not a situatin where everything is on ground level with a door - already had that in a POI and everytime i didn't notice the horde outside (or heard) they rammed right into my home through the door (especially at night). Considering my last big WH that followed to my base, i HEARD them try to enter through the ramp, but with it being "shortened" they fell down. So yeah, direct path i took to get in - they knew about it.

2. When i hear zombies around i don't light up my campfire (don't have a forge yet or any other station, it's all by the trader), because that would let Zs sense me. I also move only in stealth, "climbing" to higher blocks (if needed) through wooden ramps so that i don't stomp on the ground falling or jumping to make noise. Stomping on the ground makes enough noise [up to 35 from around 3(walking stealthily)] to gather Zs attention practically every time i did it. Luckily i never got them angry by it to hit the supports. Perhaps doing it multiple times would trigger their attacks.

3. I only watch Zs from my base (entrance point and a small lookout on the other side) if their sounds feel distant. I don't want to aggro them just because they saw me and a minute later say goodbye to all my stuff as my base crumbles beneath my feet.

4. I could put up even the simplest wooden spikes down below, but as my aim is not to kill the Zs, i don't. Walls covering me all around let me sit through the night unhindered. The only way they could sense me is if i jumped, peeked out towards a zombie or performed too loud noises doing anything (even opening the chests make some noise [up to 10 from 1], not to mention upgrading blocks [up to 13 with a single stone axe hit from 1]).

5. Not disabling Zs serves the purpose of having a threat. I'm not aiming to run around and gather materials without a care in the world. I could enable godmode, spawn in items or fly around and wouldn't make a difference. There are Zs all around which sometimes prohibit me from looting some POIs or strictly make it really tough to do. They could also swarm me and if not careful i could die (which i haven't yet on this save) and i had a few close encounters with them, as well as vultures and food poisoning.

6. Lastly, I KNOW IT'S A WANDERING HORDE. Whenever i see a big group appear on the horizon i pull out the console and see exactly how the number of Zs change through the repeated information posted there. I KNOW they get suddenly killed when their time runs out (it shows that in the console)

I'm not underestimating anyones experience in analysing the game, but I DID spend a lot of time on this save trying to play with specific rules and focusing on checking the zombie behaviours. Sure, i could invest 50 more hours, but investing more than 10 doesn't diminish my experience so far. Especially as it's still early game where people tend to avoid big encounters because of lack of good equipment.

And yes, i have experience in dealing with a WH at night with bow and arrows, just like with hitting zombies with arrows from over 50 meters or clearing POIs stealthily one zombie at a time. Doesn't mean i know everything, but that which i experienced, i can talk about.

I think Randomdude's situation is what i described in #1, having a direct path (even through doors) to your location. Unless Zs follow the smell of dirty human, which we leave behind when dragging our butts on the floors...

 
Agreed. This happened to me on day 1. Day 1 where I couldnt defend myself. wandering hoard spawned in just before night hit, and GPS'd their way into the POI, breaking down doors etc to get to me. I was crouched on top of a gable in a pitch dark room watching a video on my other monitor at the time so zero noise. But their built in GPS found me. Its just so wrong.
Ahahaha the same thing happened to me, I was just sitting there crouched on a toilet on like day two (only two noise on the stealth bar) when all of the sudden fifteen zombies burst into the room I was in, needless to say I was not happy.

 
Very annoying when a horde tracks you to the top of a 3 storey building jumping gaps on the way, quite shocking frst time it happened. Is happening a little too often though, more concerned at the teleporting zombies rushing you from a room you just cleared with no other way in! And no they arent ceiling drops.

 
So? One or two of them bumped into your building. Their banging alerted the others. Sounds like horde mentality. Had you been going in any of your containers? Running any campfires? Torches? There are a lot of conditions that can alert a zombie. Even going in and out of inventory USED to make a noise. Not sure if it still does.
No, when I had the two GPS WHs, I was completely motionless, not opening anything, no illumination at all (no torch, mining helmet, or anything else), no opening my BP or something else, no cooking, no nothing. The hordes came right up to the house and attacked. Not one or two. The whole horde. This did NOT happen to me the first three times when I was not in a POI but rather in my little newbie 5x5 wood box. In those three cases, the first three hordes pushed completely past me, the fourth and fifth did just as you described - one got curious, a couple more joined him, the rest kept going. There were plenty in the first three that bumped into the building. They kept going, sliding off the walls and into the night. And in those 5 cases, I DID have a light on, my torch was on the wall.

There is something broken when you are sitting in complete silence and darkness. If I wasn't back on a16 waiting for a new build, I'd test a theory that that I have that either POI shelters are the issue, or else having a stealth "too low" is the issue. Perhaps someone else may, otherwise I'll look into it when another build comes out. But it's been pretty clear, WHs are coming at you like BM hordes, just a lot slower and more disorganized. And yes, you can dump them outside. Interestingly, if you try to go back to your base, they hear you again no matter how far away you are, but if you just sit away crouched, they shamble around outside and attack random things (including each other) out of boredom.

 
The logs say wandering horde or scout horde?
Cause there's a difference.
Good question, I'll check when I'm home. Based on behavior, gamestage, and composition, I'm going to guess wandering, but we'll see for sure.

 
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