Khulkhuum
New member
I know various people commented in many threads about zombies finding the players, but from my recent hours in "peaceful playthrough" i think i know the cause of that. Is it a bug? Should it be changed? Does TFP know about this? So many questions and so little answers... But i will describe my experiences a bit more thoroughly. WALL OF TEXT, COMMENCE!
My assumptions for the "peaceful playthrough" was to see how you can simply not kill zombies and advance further. It has proven to be a fair challenge, especially with raiding the few POIs that i managed to loot. From one point though it has been quite frustrating, the wandering hordes. You see, whenever the evening came a wandering horde spawned somewhere not too far away and not wanting to issue a fight i got back to my "house on poles" doing productive things as silently as i could.
I have seen each night as the Zs wandered ever closer, until i had to sit through the rest of the night surrounded by walls (once I did let a zombie see me when i peeked and sadly had to kill it, otherwise my whole house would fall down). The last evening though i saw the horde spawn earlier than previous ones. So i jumped out of my house and kited them away, punching the grass, axing the wood chunks and breaking the stones on the way further from the base - to not waste time and do something useful along the way.
Finally at a safe distance i ran to a different direction and back to base. Halfway through though i already seen at the edge of visibility single zombies wandering towards me, although before they dispersed disheartened and stopped following me. When the night came i was in my house on poles, hearing as they get closer from over 200 blocks away. They couldn't see me, they couldn't hear me, but most important they couldn't enter the house, although they tried. How and why, if they didn't run?
THIS is the exact reason you should fight wandering hordes. They won't sense you officially, simply wander towards your position like nothing happened. Or you could always be on the move and they won't be able to catch up, at one point simply dying out. Is it fair? I think IT IS NOT.
My assumptions for the "peaceful playthrough" was to see how you can simply not kill zombies and advance further. It has proven to be a fair challenge, especially with raiding the few POIs that i managed to loot. From one point though it has been quite frustrating, the wandering hordes. You see, whenever the evening came a wandering horde spawned somewhere not too far away and not wanting to issue a fight i got back to my "house on poles" doing productive things as silently as i could.
I have seen each night as the Zs wandered ever closer, until i had to sit through the rest of the night surrounded by walls (once I did let a zombie see me when i peeked and sadly had to kill it, otherwise my whole house would fall down). The last evening though i saw the horde spawn earlier than previous ones. So i jumped out of my house and kited them away, punching the grass, axing the wood chunks and breaking the stones on the way further from the base - to not waste time and do something useful along the way.
Finally at a safe distance i ran to a different direction and back to base. Halfway through though i already seen at the edge of visibility single zombies wandering towards me, although before they dispersed disheartened and stopped following me. When the night came i was in my house on poles, hearing as they get closer from over 200 blocks away. They couldn't see me, they couldn't hear me, but most important they couldn't enter the house, although they tried. How and why, if they didn't run?
THIS is the exact reason you should fight wandering hordes. They won't sense you officially, simply wander towards your position like nothing happened. Or you could always be on the move and they won't be able to catch up, at one point simply dying out. Is it fair? I think IT IS NOT.