There was a huge post from the developers that they read reviews of thousands of players, and did as they asked. But then in each social network it turned out that the players asked in most cases the opposite.
I think, a very long time ago it was necessary to implement an interactive voting system on the site. And also enter a similar one into the game. So that people can go to the polls and participate in polls, as well as observe the opinions of other players.
Just a commonplace script for voices. You click on the big button, and people see the question in capital letters. For example, “Is there too much loot (average complexity is acceptable) in the game?” And answer options. 1. Make less, 2. It suits me. 3. Make more.
And then everyone will see the interest, 30% to 40% to 30%.
So trite, but there will be no more messages that one person speaks for everyone.
Also in the main menu, in the line between the new game, settings, exit the game. Somehow it’s authentic to add a button, like development, development of the game. And so on. And there, the moderators will insert the most discussed polls from the forum in order to increase the coverage of the poll already in the game.
So trite. But thanks to this it will be possible to objectively know what the players want. And already listen to objective statistics.
Because one of the highlights of alpha 18 was that. What the developers said they listened to reviews, and went to meet the players. Reducing the number of street zombies. BUT, there was always a million that players complain that there are very few of these wandering zombies. Something like this.
He wrote through a translator, so that meaninglessness is possible.
Visually write `` + '' in the comments under the post to vote for the idea, if you read of course up to this point.
I think, a very long time ago it was necessary to implement an interactive voting system on the site. And also enter a similar one into the game. So that people can go to the polls and participate in polls, as well as observe the opinions of other players.
Just a commonplace script for voices. You click on the big button, and people see the question in capital letters. For example, “Is there too much loot (average complexity is acceptable) in the game?” And answer options. 1. Make less, 2. It suits me. 3. Make more.
And then everyone will see the interest, 30% to 40% to 30%.
So trite, but there will be no more messages that one person speaks for everyone.
Also in the main menu, in the line between the new game, settings, exit the game. Somehow it’s authentic to add a button, like development, development of the game. And so on. And there, the moderators will insert the most discussed polls from the forum in order to increase the coverage of the poll already in the game.
So trite. But thanks to this it will be possible to objectively know what the players want. And already listen to objective statistics.
Because one of the highlights of alpha 18 was that. What the developers said they listened to reviews, and went to meet the players. Reducing the number of street zombies. BUT, there was always a million that players complain that there are very few of these wandering zombies. Something like this.
He wrote through a translator, so that meaninglessness is possible.
Visually write `` + '' in the comments under the post to vote for the idea, if you read of course up to this point.