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VIKINGS MOD

VIKINGS MOD Alpha 1 for version 2.5 b32

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NORDMANN

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NORDMANN submitted a new resource:

VIKINGS MOD - The Vikings Mod is a massive overhaul for 7 Days to Die.

For 7D2D Version 2.5 b32
View attachment 38393
What exactly is the VIKINGS MOD?
The Vikings Mod is a massive overhaul for 7 Days to Die.
You play as a survivor from the year 2026 who, together with your friends, was involved in a terrible car accident.
All of your friends died in the crash - only you open your eyes again… but not in your own time.

You wake up in the year 845, weak, disoriented, and barely alive. From this moment on, survival becomes...

Read more about this resource...
 
📜 VIKINGS MOD OPTIMIZED PATCH – ALPHA 1.1 for V 2.5

🛠️ Fixes & Improvements
• Localization issues fixed
• Several recipe errors corrected
• Performance improved
• VM_ANIMAL_FUR_05 made lootable and sellable
• Progression issue fixed
• Removed "is_trackable" from Forge crafting
• VM_SWORD_02 drop changed to VM_SWORD
• Drop rate for sword and shield reduced
• Info panel display errors fixed
• Added recipe: drinkJarCoffee
• Increased block damage for the Golden Pickaxe

⚔️ No restart required

📌 Important:
If you want to continue using your old savegame, copy the **Worlds** folder
from the previous version`VIKINGS MOD A1\Mods\Vikings_Mod\Worlds`
and replace the Worlds folder in the new version under:
`VIKINGS MOD ALPHA 1.1\Mods\Vikings_Mod\Worlds`.

📢 More updates will follow soon.

► DOWNLOAD: https://7daystodiemods.com/vikings-mod
► Mod Launcher: http://7d2dmodlauncher.org/
 
📜 **VIKINGS MOD – OPTIMIZED PATCH Alpha 1.2 (for V 2.5)**

🆕 **Added**
- 2 new enemies: **TORVI** & **ROLLO**
- Early‑game storage (sack)
- Many new recipes
- Crafting area info added to every VM item description
- New workstation: **RUNE SACRIFICE**
- New items

🔧 **Changed**
- Wolves, Dogs, and **JÖRMUNGANDR** now count as kills
- Workstations reworked
- Loot & rewards completely rebalanced
- POI hordes reworked
- Wandering hordes reworked
- Ragnarök hordes reworked
- Harvest & Destroy changed for some blocks
- Pickaxe B&E damage increased
- Axes deal more E‑Damage

🛠️ **Fixed**
- Recipe errors
- Various localization issues
- Armor fur challenge adjusted

❌ **Removed**
- **VM_MARKER_SPAWN** (server fix)

⚔️ **No restart required**

📌 **Important:**
If you want to continue using your old savegame, copy the **Worlds** folder
from the previous version`VIKINGS MOD ALPHA 1.1\Mods\Vikings_Mod\Worlds`
and replace the Worlds folder in the new version under:
`VIKINGS MOD ALPHA 1.2\Mods\Vikings_Mod\Worlds`.

📢 **More updates will follow soon.**
► DOWNLOAD: https://7daystodiemods.com/vikings-mod
► Mod Launcher: http://7d2dmodlauncher.org/
 
📜 **VIKINGS MOD ALPHA 1.3 UPDATE for Version 2.6** 🚨

🛠️ **Updated**
-Fully updated for Vanilla 2.6

📌 **Important:**
**Restart required**

🆕 **Added**
-New enemy dungeon boss: LÓKI
-New enemy: SIGURD SNAKE‑EYE
-New weapon: LÓKI’s LANGSKAR
-New items
-23 new POIs (listed below)

🛠️ **Fixed**
-VM_RUIN_04 error
-VM_HOUSE_45 texture issue (???)
-VM_FILLER_05 texture issue
-Forge recipes
-Localization errors
-Performance optimizations

🔧 **Changed**
-MY MINNI rune changed from 450 → 150 runes
(memory can no longer be lost)
-Intro video volume reduced by 17 dB
-disabledLabelColor changed to Bone Beige
-All containers now contain loot (except enemies)
-Weapon chest loot adjusted
-Trader POIs reworked
-VM_HALL_03 optimized (performance)
-Several rune icons updated
-Scout Horde adjustments
-Ragnarök Horde adjustments
-Wander Horde adjustments
-POI sleeper changes
-Wilderness spawn adjustments
-All trader models reworked
-ROLLO model updated
-More bowls at Helga, now 40% cheaper
-Credits: Sebb Dev Team

🗑️ **Removed**
-VM_VILLAGE_02

📍 **23 New POIs**
-VM_OPEN_CAST_MINING_01 / EHRE 1
-VM_HERBALIST_01 / EHRE 1
-VM_HOUSE_47 / EHRE 1
-VM_HOUSE_48 / EHRE 1
-VM_HOUSE_50 / EHRE 1
-VM_HOUSE_52 / EHRE 1
-VM_HOUSE_51 / EHRE 2
-VM_HOUSE_49 / EHRE 2
-VM_MARKETPLACE_01 / EHRE 2
-VM_CATACOMBS_04 / EHRE 2
-VM_SHIPYARD_01 / EHRE 3
-VM_CHURCH_02 / EHRE 3
-VM_TAVERN_02 / EHRE 3
-VM_CHURCH_01 / EHRE 3
-VM_GUNSMITH_01 / EHRE 5
-VM_VILLAGE_01 / EHRE 5
-VM_CATACOMBS_01 / EHRE 5 (Dungeon)
-VM_CATACOMBS_02 / EHRE 5 (Dungeon)
-VM_CATACOMBS_03 / EHRE 5 (Dungeon)
-VM_FILLER_CHARCOAL_BURNING_06 / FILLER
-VM_HOUSE_BURNED_46 / FILLER
-VM_FILLER_07 / FILLER
-VM_FILLER_08 / FILLER

🙏 **Special Thanks**
A big thank you to Dirkiller and sebb_KM for the amazing POIs.

📢 **More updates will follow soon.**
►** DOWNLOAD: **https://7daystodiemods.com/vikings-mod
► **Mod Launcher:** http://7d2dmodlauncher.org/
 

Attachments

  • VM_UPDATE_ALPHA1.3small.png
    VM_UPDATE_ALPHA1.3small.png
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🚨VIKINGS MOD – ALPHA 1.3 Hotfix b69🚨

🔥Fixed:
The restricted field of view caused by the VM_OUTFIT_02: MAIDEN KLÆÐI has been resolved.

📌 Important:
If you want to continue using your old savegame, copy the Worlds folder from your previous version:

VIKINGS MOD ALPHA 1.3\Mods\Vikings_Mod\Worlds

…and replace the Worlds folder in the new version at the same location:

VIKINGS MOD ALPHA 1.3\Mods\Vikings_Mod\Worlds

🔄 Savegame Compatibility
A restart is only required if you are upgrading from ALPHA 1.2 to ALPHA 1.3.

From now on there will only be small updates for a while, so you won’t have to restart all the time.
DOWNLOAD: https://7daystodiemods.com/vikings-mod
Mod Launcher:
 
Hi Vikings & Shied maiden,
I tested Vikings Mod Alpha 1.3 with the new Vanilla 2.6 b14 update, and since it’s only a performance update, there shouldn’t be any issues. I started a new game once with the male character and once with the female character, and both worked perfectly. I also tested my old save, which is on Day 21, and that one runs completely fine as well.

So we won’t need to release an update for Version 2.6 b14 EXP.

If you notice anything unusual or something doesn’t work as expected, please let us know. We’re continuing to work on the next update, which is planned to release sometime next week. The goal is to make it an update that does not require a restart.

Skål!
 
📜 VIKINGS MOD — FIRE UPDATE Alpha 1.4 (for Version 2.6)
WHAT's NEW:
🛠️ ADDED
• 30 new challenges: HEALER, SMIÐI, FORGED IN FIRE
• Rewards for completing challenges
• Recipes for Wooden Bear and Bear Rug
• VM_EMBERIRON_01 now deals fire damage
• FIRE TRAP added
• Brass added to Deco and Ground

🔧 CHANGED
• VM_PILZ buffTrippy duration reduced to 5 seconds
• VM_PILZ_TEA duration reduced to 10 seconds
• SNOW biome adjustments:
gamestage_modifier increased to 4
gamestage_bonus increased to 40
lootstage_modifier increased to 1.5
lootstage_bonus increased to 15
• VM_ZEDS updated
• VM_DECO updated
• Some items can now be scrapped
• BLOODHAMMER craftable at Primi Workbench
• SACRIFICIAL RUNE (CanPickup)
• SPIKES (CanPickup)
• Wood- and Sack-Storage now replace when destroyed
• Sack-Storage MaxDamage reduced to 280 HP
• Bone Knife removed from harvestAnimals challenges
• harvestAnimals increased
• Rest Heal improved (Bed)
• Bed (Can'tPickup)
• All blocks craftable at the Primi Verkstadr
• resourceForgedIron drop from deco reduced

〽️FIXED
• Skeleton hitboxes improved (Tested in singleplayer)
• Several localization issues fixed
• Challenge completion rewards (Kill Enemies) fixed
• VM_ANIMAL_FUR_05 drop removed (resourceLeather)
• Body mesh ULF WRN

❌REMOVED
• Vanilla item drops removed from certain deco objects

DOWNLOAD: https://7daystodiemods.com/vikings-mod
Mod Launcher:
http://7d2dmodlauncher.org/
 
📜 VIKINGS MOD – ALPHA 1.4.1 🔥 FIRE UPDATE 🔥
(for Game Version 2.6)
NO RESTART REQUIRED

🔥 Important Performance Update
• Enemy corpse **TimeStayAfterDeath** has been reduced to **2 minutes**
→ This significantly improves performance during large fights and ragnarök events.

DOWNLOAD: https://7daystodiemods.com/vikings-mod
Mod Launcher: http://7d2dmodlauncher.org/

**MOD LAUNCHER INFO**
After clicking “Install” in the 7D2D Mod Launcher, wait until the “Play” button turns green.
Once it is green, you must press “Pre-Sync” before starting the game.
This ensures the ZIP file unpacks correctly.
 
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