yep, i come back to my base a lot very encumbered and like the hatches as a cheap drawbridgeYou know that you dont have to even have a path if you are close enough the to edge in the cage right?
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yep, i come back to my base a lot very encumbered and like the hatches as a cheap drawbridgeYou know that you dont have to even have a path if you are close enough the to edge in the cage right?
View attachment 26710
It's a known "exploit". TFP said the zombies do not take into account the block at the end of their jump, so they assume there is a direct path to the player and thus infinite loop on the ramp. I'm guessing they will fix it.yep, i come back to my base a lot very encumbered and like the hatches as a cheap drawbridge
Makes total sense! I never thought of that. Thanks.I used flagstone plates. Advanced rotation and set it vertical to right or left side of the center block, then move over one to where it looks like both are occupying the center block. It's hard to explain, but you'll see what I mean.
Yep they very likely going to fix this.It's a known "exploit". TFP said the zombies do not take into account the block at the end of their jump, so they assume there is a direct path to the player and thus infinite loop on the ramp. I'm guessing they will fix it.