https://steamcommunity.com/sharedfiles/filedetails/?id=1603562616
This is a very fast base to put up. You can easily have enough cobblestone just from harvesting those blue blocks in the houses or spend a day digging clay and harvesting stone. Wouldn't take much to upgrade the cobblestone to concrete once you find a cement mixer. The wooden bar total is 13, so when you find or make your forge, not too much to upgrade them to iron.
The living space inside comes out to be 5x6 and ya can just keep adding more room upward as needed. The base is hollow and will be my mushroom growing area. Wiring the base to add turrets eventually to roof aimed at ramp will be a neat quick addition as well as spotlights. Add two poles to sides of ramps with 2 spaces in between and you can hook up an electric wire line and or dart traps. The possibilities are endless.
The ease of getting that up allows you the time to just enjoy the game and not have to scramble many days a week for repairs or making spikes. The zombies just repeatedly walk up ramp and fall to ground and repeat the same pattern over and over rarely ever swinging to damage anything. Just close door and stay in left corner against the bars.
I've tested this against many types of zombies. Even to the point of spawning cops behind the base to see if they path to ramp, they do. Everything I tested does. So it won't matter what side they spawn on.
So far in my legit play through, I had a forge by end of day 4, and on day 8 I hit 20. I did zero grinding. I just play the game normally. Loot houses, explore to find what I need and about to start enjoying having a bike that I just made. My garden starting to be very productive. But then again, with eggs alone and the tons of glass bottles you find everywhere, food hasn't been much of an issue. I have a decent amount of bacon and eggs made besides lots of boiled eggs. I only eat twice a day to maintain my stamina but always stay very hydrated.
I've died once, got caught on day one falling through floor and swarmed. Came close to dying many times, but having guns for that oh s**t moment came in handy. I been playing since the end of alpha 6 and I have to say, this alpha has been my favorite so far. I think the pace of the game a lot better cause things are slowed down. The other alphas I always had steel by day 14 or shortly after.
I love the perk system and I bet lots of things will get adjusted over time. No matter how drastic the changes have been, it always gets smoothed out. That much I've seen over the years. The quick steel and unlimited stamina was always something I figured would go away. I surprised it wasn't addressed sooner then this, but guess they were waiting on perk overhaul and all the new systems they added like the buff/debuff one. Everyone will have their own opinion, this is just a small sample of mine, I won't get into every lil point.
Thank you devs for all your hard work in past, present and to the future.
p.s. I didn't play experimental, I waited til stable and watched streamers and youtube vids daily during the experimental phase
This is a very fast base to put up. You can easily have enough cobblestone just from harvesting those blue blocks in the houses or spend a day digging clay and harvesting stone. Wouldn't take much to upgrade the cobblestone to concrete once you find a cement mixer. The wooden bar total is 13, so when you find or make your forge, not too much to upgrade them to iron.
The living space inside comes out to be 5x6 and ya can just keep adding more room upward as needed. The base is hollow and will be my mushroom growing area. Wiring the base to add turrets eventually to roof aimed at ramp will be a neat quick addition as well as spotlights. Add two poles to sides of ramps with 2 spaces in between and you can hook up an electric wire line and or dart traps. The possibilities are endless.
The ease of getting that up allows you the time to just enjoy the game and not have to scramble many days a week for repairs or making spikes. The zombies just repeatedly walk up ramp and fall to ground and repeat the same pattern over and over rarely ever swinging to damage anything. Just close door and stay in left corner against the bars.
I've tested this against many types of zombies. Even to the point of spawning cops behind the base to see if they path to ramp, they do. Everything I tested does. So it won't matter what side they spawn on.
So far in my legit play through, I had a forge by end of day 4, and on day 8 I hit 20. I did zero grinding. I just play the game normally. Loot houses, explore to find what I need and about to start enjoying having a bike that I just made. My garden starting to be very productive. But then again, with eggs alone and the tons of glass bottles you find everywhere, food hasn't been much of an issue. I have a decent amount of bacon and eggs made besides lots of boiled eggs. I only eat twice a day to maintain my stamina but always stay very hydrated.
I've died once, got caught on day one falling through floor and swarmed. Came close to dying many times, but having guns for that oh s**t moment came in handy. I been playing since the end of alpha 6 and I have to say, this alpha has been my favorite so far. I think the pace of the game a lot better cause things are slowed down. The other alphas I always had steel by day 14 or shortly after.
I love the perk system and I bet lots of things will get adjusted over time. No matter how drastic the changes have been, it always gets smoothed out. That much I've seen over the years. The quick steel and unlimited stamina was always something I figured would go away. I surprised it wasn't addressed sooner then this, but guess they were waiting on perk overhaul and all the new systems they added like the buff/debuff one. Everyone will have their own opinion, this is just a small sample of mine, I won't get into every lil point.
Thank you devs for all your hard work in past, present and to the future.
p.s. I didn't play experimental, I waited til stable and watched streamers and youtube vids daily during the experimental phase