PC Vehicles speed

Hi All
Dont know if you noticed but the new vehicles and the minibike itself seem quite slow

My dissapointment when i finally got the motorbike hoping for it to be quicker but not. Feels like the minibike in a16 was faster =(

Not tried the 4x4 yet so maybe it will be better.

I know its intensive on systems when you have a fast one but wasn't performance going to get better so i was hoping speeds would be higher too.

Would it be an easy thing to mod?

Does anyone feel the same? Not seen this really spoke about from what i've read.

cheers
Hey, without a modlet you can alter the speed and gas consumption of all vehicles, but after tweaking everything the motorbike is my new favorite. Go into the vehicle xml file and under <vehicle name="vehicleMotorcycle"> I changed this line with these values <property name="velocityMax" value="10, 35"/> then I changed this line with this value <property name="fuelKmPerL" value="45"/> just changing those two made a big difference, making the velocity higher than 35 was pushing it and harder to stay on the road, I have to take my finger of the excellerate key allot. Goodluck

 
Modlets do the same thing as manual xml edits. The main difference being if the said xml is changed, as happens with steam updates to the game, then your xml changes are reapplied. So unless pimps completely change xml structure, which is unlikely at this point, your edits are retained through version updates to the game.

And if they do completely change the xml, then you have an easier time updating your xml edits ;)

 
Modlets do the same thing as manual xml edits. The main difference being if the said xml is changed, as happens with steam updates to the game, then your xml changes are reapplied. So unless pimps completely change xml structure, which is unlikely at this point, your edits are retained through version updates to the game.
And if they do completely change the xml, then you have an easier time updating your xml edits ;)
correct. I am new to modlets, they seem simple enough but I have yet to make any. That is my next goal. First is knowing what I want to change and how it works in the game. But it's a good reminder for those that don't have modlets on their radar

 
Even if there was difference in speed my PC just can't load the world fast enough so I get mini-freezes if I go faster. But other than that I love the new vehicles, one of the things making A17 actually good. Especially love the bike, as it's what I've always wanted in this game, a silent vehicle faster than walking. And it just feels so much like San Andreas lol, amazing.

 
Yeah the minibike needs to just be removed.
It doesn't have a place in A17.

Okay yes it's got storage but not enough to make it worthwhile really.
Did you accept a new position with TFP?... :p "not balanced, remove it" lmao

 
The motorbike was so underwhelming we boosted speed up to 25max, to make it faster than the 4x4 so giving it a purpose.

We also added passenger seat on the Bike and 3rd & 4th seats on the back of the 4x4 - but not sure if this is gamebreaking yet as we did get a car bug sometime later but I think this was related to something else I was fiddling with.

2nd seat on the motorbike:

<property class="seat1">

<property name="position" value="0, 0.15, -.401"/>

<property name="rotation" value="-10, 0, 0"/>

<property name="exit" value="-.9,0,0 ~ .9,0,0 ~ 0,0,-1.5 ~ 0,0,1.6 ~ 0,1.5,0"/>

</property>

3/4th seats on 4x4:

<property class="seat2">

<property name="position" value=".6, 1, -1.66"/>

<property name="rotation" value="-5, -90, 0"/>

<property name="exit" value="1.6,0,0 ~ -1.6,0,-1 ~ .4,0,-2.8 ~ .4,0,2.6 ~ .4,2.1,0"/>

</property>

<property class="seat3">

<property name="position" value="-.6, 1, -1.66"/>

<property name="rotation" value="-5, 90, 0"/>

<property name="exit" value="1.6,0,0 ~ -1.6,0,-1 ~ .4,0,-2.8 ~ .4,0,2.6 ~ .4,2.1,0"/>

</property>

 
May someone give me a little help here?

I´m playing with a little modlet from this site, to increase the overall vehicle speed.

The main part works just fine;

but no matter how I edit the modlet xml, the only vehicle that uses a sprint is the bicycle.

As far as I´m reading here, all vehicles should have a turbo mode, right?

Mine doesn´t seem to work.

What might be wrong with that?

(Oh, and by the way, is there already any use for the ingame "modification" menu for vehicles?)

Thanks

 
We also added passenger seat on the Bike and 3rd & 4th seats on the back of the 4x4
That sounds really nice. Would also relativate the huge fuel consumption if you can at least travel with 4 players in a 4x4.

 
I regularly (since A17) mod the speeds (vehicles.xml -> velocityMax) to

  • bicycle slower than vanilla (4,8)
  • minibike faster than vanilla bicycle (7,14)
  • motorbike and truck the same, fastest ones (10,20)
  • gyro unchanged


Thus, the bicycle is just fast enough to outrun the zombies, while the motorbike and the truck both actually make FUN to ride fly. (P.S.: I can well imagine stompbox108's fun while setting the upper limit to 35 - you see who is riding motorcycles with enthusiasm in real life...)

I never felt that being unbalanced in any way, but perfectly fitting the progression line and giving a good real reason to desperately try to get a truck.

I would thoroughly recommend making the climb limit much higher: The truck actually is unable to accelerate on wedge blocks (30° incline). It should be able to do things you can do with every off-road truck in real life, thus able to overcome slopes at least 45 degree inclined. I just don't know how to modify it.

And it should get enough clearance to not destroy every inclination starting block, be it building blocks or terrain blocks, when driving over it with normal (not the fastest) speed!

 
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May someone give me a little help here?
I´m playing with a little modlet from this site, to increase the overall vehicle speed.

The main part works just fine;

but no matter how I edit the modlet xml, the only vehicle that uses a sprint is the bicycle.
Maybe link the modlet you are talking about?

Do they have two different velocity values?

 
May someone give me a little help here?
I´m playing with a little modlet from this site, to increase the overall vehicle speed.

The main part works just fine;

but no matter how I edit the modlet xml, the only vehicle that uses a sprint is the bicycle.

As far as I´m reading here, all vehicles should have a turbo mode, right?

Mine doesn´t seem to work.

What might be wrong with that?
It's quite possible there's nothing wrong with it. Most modlets that modify vehicle speed will also set the sprint speed to the same value as the normal speed because most people don't want to hold Shift down all the time. So it's not that there isn't a sprint mode, it's just that it doesn't make you go any faster.

 
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Those values are normal speed and "sprint".
If you want to save your finger make both numbers the same and ignore sprint [like tons of Modders did in the first week] and make the value 15.

So:
Can we get an autorun button in this game yet?

 
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