PC Vehicles are going to take more food to drive?

This is somewhat off topic but it does involve vehicles....but when crafting a vehicle, for example the mini bike, does it matter what quality battery it's built with? 

My bike seems pretty slow, not much faster than the bicycle at full pedal. Plus it's loud & kind of annoying. I built it with just a level 1/tier 1 battery. I was a little disappointed in it. 

This is alpha 18.4 of course. 

 
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And that's exactly what we are modeling.

Some food drain while driving (which is still less than walking/sprinting the same distance),

a noticeable food drain while speeding (which does require more effort than chill cruising),

manual labor still using a lot more food than all of the above.

People are freaking out over some ridiculous food drain that they are imagining.
Yeah, that's the other reason I was going to delete my post. After posting I thought "Why am I forming an opinion over a version I haven't played or tested yet?".

 
@Liesel Weppen How many Z´s per player in hordenight? And on wich difficulty. We have 16 per player on Warrior. First few weeks are fine. But then we need a ton of bullets every week.
Just 3 players, i don't know the difficulty setting.

You get a map faster empty with 16 players, but just lowering the bulletcasing costs will not help you that much. Brass would still be ending, as no ressources are respawning without dukes for quests.

Dishong tower got us 1000 brass. That´s not even a stack of 7.62mm. Week 4 and none of us has the book for doors...
Main source for brass are the radiators from cars, a/cs that may also drop radiators when wrenched and heaters in POIs that also give radiators. The candle lighters in churches are also good. The amount of brass you find directly as loot is negligible, so even loot respawn won't help. So imho smaller non-dungeon POIs give you more brass faster (especially if the poi has radiators). Dishong maybe the wrong POI when looking for brass... i couldn't test, RWG hasn't spawned any sykscraper on any map i generated for A18.

 
Yeah, we were lucky with dishong. Yeah, we wrenched all cars, get all radiators and such. But we do need tokens way before day 60. We do wrench everything that gives you brass. On day 28 we got a ton of greenies and demolishers. 3000 rounds per player weren´t enough.

 
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I can see what they are trying to do, they don't want vehicles to be a safe haven in a survivalist game.

I would rather they make vehicles more costly instead, either make gas rarer or drain faster.

 
@Liesel Weppen How many Z´s per player in hordenight? And on wich difficulty. We have 16 per player on Warrior. First few weeks are fine. But then we need a ton of bullets every week. Gotta say that we don´t kill screamers on sight, we let them always call someone. Unless it´s after 21:00 on horde day. We don´t do traps tough, as the shared XP don´t work on them. Only electric fence.

We do go everywhere on the map. Even early on we try to spread out as much as possible with our lootruns.  Dishong tower got us 1000 brass. That´s not even a stack of 7.62mm. Week 4 and none of us has the book for doors...
Possible solution: Increase the size and frequency of coin stacks you find in loot.

 
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