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Valmars A20 MODLETS (Outdated)

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So.  I'm dumb.  I cannot for the life of me figure out how to play the mods, and absolutely no walkthroughs or videos online have been any help at all.  I downloaded the full set from github, created my Mods folder, extracted each individual modlet folder (not ZIP) into the Mods folder, and...  nothing.  I'm clearly missing a step here, but I don't know what.

Also, I noticed when I viewed one of the ModInfo.xml files it says  <Version value="A18" />  Does that mean it's only good for A18, despite being on the A19 thread?

Edit:  So, I combined the info in all 19 ModInfo.xml files into one ModInfo.xml file, and put that in the Mods folder, and launched the game...  and nothing.
hi @sq33k

i will check the modinfo but they all work for a19. have you made sure it is the correct folders you are adding to the mod folder. like valmars expanded storage then when you open it up there should be config, icon folder and modinfo.xml.  but any other mods. any errors in the console or output.log/players.log.

You named the Mods folder with a capital M. And placed in the common/7 days to die folder where the exe's are.

Making one modinfo wont work becauyse you need the modinfo.xml to call that mod and it needs to be the same name as the mod it is in.
 

 
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I figured it out.  Well, kind of.  I didn't remove anything I had done, but I checked the modlets in the mod launcher, and launched the game from there, and it worked.  This makes me think it was working all along, but I was expecting to see something different on the main screen (like when I use a mod pack) and didn't...  so I assumed it wasn't working.  I bet it was.  Like I said, I'm dumb.

 
I figured it out.  Well, kind of.  I didn't remove anything I had done, but I checked the modlets in the mod launcher, and launched the game from there, and it worked.  This makes me think it was working all along, but I was expecting to see something different on the main screen (like when I use a mod pack) and didn't...  so I assumed it wasn't working.  I bet it was.  Like I said, I'm dumb.
Argh ok all good. Glad it is working

 
Is the 'Working Ovens and Sinks' multiplayer compatible?
I have it on my server and F1 indicates that it is loaded but the items don't show up in the crafting list like it does on my single player saves.

 
Is the 'Working Ovens and Sinks' multiplayer compatible?
I have it on my server and F1 indicates that it is loaded but the items don't show up in the crafting list like it does on my single player saves.
Hi @OMG-Vert

Clients whom join will need it on their client side as well I believe

 
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Will have to get back to you on that. The server is new and I haven't set up admin  yet. (Since it's just friends and not public)

 
Okay, assuming the items contained the word "Working" as they do in my single player save the items to NOT show up in the creative item list.

 
How does one actually use the sinks? I can craft them but it only functions as a storage container. 
Do I need to craft or loot a faucet? I did not see a recipe for that.
Empty jars and right or left mouse button 

 
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How do you install the autowall mod? tried putting it in my mods folder but it didnt work.

Edit: Nvm got it working. Apparently you can unzip rar files...

Is there a way to adjust the height of the wall?

 
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How do you install the autowall mod? tried putting it in my mods folder but it didnt work.

Edit: Nvm got it working. Apparently you can unzip rar files...

Is there a way to adjust the height of the wall?
Hi @Wireproof

Glad you got it working. 

In the modlet folder/config/blocks.xml you can change the values in there. 

Stallionsden 

 
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Is it intentional that the final quest reward for the miner is to max out the character's strength, motherload and miner 69er as well as give the entire mining book collection and 40 perk points? It seems uh... excessive. I used to play valmod and the classes were nice, but I don't remember them being that ridiculously gamebreaking.

The first airdrop also gave an enormous supply of items. 30k wood, 500 ammo boxes of several advanced ammo types, a tactical AR and auto shotgun...

Also, is the cling wrap useful at all? I thought smell was completely gone from 7 days.

 
Is it intentional that the final quest reward for the miner is to max out the character's strength, motherload and miner 69er as well as give the entire mining book collection and 40 perk points? It seems uh... excessive. I used to play valmod and the classes were nice, but I don't remember them being that ridiculously gamebreaking.

The first airdrop also gave an enormous supply of items. 30k wood, 500 ammo boxes of several advanced ammo types, a tactical AR and auto shotgun...

Also, is the cling wrap useful at all? I thought smell was completely gone from 7 days.
Hi @Drithyl

Will take a look at the miner class 

The air drops will also take a look. But dont remember making them 30k. You have any other mods installed

 
Hi @Drithyl

Will take a look at the miner class 

The air drops will also take a look. But dont remember making them 30k. You have any other mods installed


Just health bars and 3-slot forges modlets by Khaine. The Wilder class also gets no class quest at all, and I would imagine that the other class quests might need checking as well if they're intended to max out their skills.

Yeah, the airdrop gave 5 crates of wood, which are a full stack of 6000 each.

EDIT: Oh yeah, and the miner quest still uses the raw iron item from previous alphas to be completed at some point; we had to edit that.

 
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