stallionsden
Tester
yeh if you add this -Ok very nice, I try to add Damage_received to the traps, thats the only setting I know that have to do with that.
<property name="Damage_received" value="33"/> <!-- due to passthrough damage this must be exactly equal to the block hit points -->
maybe change the value it should damage the trap when a z walks on it. I will get to it soon tho