Damn Lol only a few of his mods I'm not seeing in here. This is good work to salvage all this from the forum Jump mate my question now is.. where the hell is my old buddy Valmar? Does anyone even know? lol.. I dissapear for several years and I come back to this? XD
I've actually managed to save my old Alpha 14 Mod showcase myself (from around the last time I was active in here it's actually been helping a lot in porting it to Alpha 19) I'm sure if hes around hed have the rest of his mods? but the way you speak of him in past tense has me a bit worried considering He isn't even on my friends list in steam anymore.
Anyway much love brother Well done ill see if I have my modded versions of some of his stuff to add to this list I could easily tweak it back the way he had it so it'll be OG.
Edit: Yup of course I used Valmars features on my old server XD would you like me to figure this out so it works for Alpha 19 so you can add it to the list bro?
Damn Lol only a few of his mods I'm not seeing in here. This is good work to salvage all this from the forum Jump mate my question now is.. where the hell is my old buddy Valmar? Does anyone even know? lol.. I dissapear for several years and I come back to this? XD
I've actually managed to save my old Alpha 14 Mod showcase myself (from around the last time I was active in here it's actually been helping a lot in porting it to Alpha 19) I'm sure if hes around hed have the rest of his mods? but the way you speak of him in past tense has me a bit worried considering He isn't even on my friends list in steam anymore.
Anyway much love brother Well done ill see if I have my modded versions of some of his stuff to add to this list I could easily tweak it back the way he had it so it'll be OG.
Edit: Yup of course I used Valmars features on my old server XD would you like me to figure this out so it works for Alpha 19 so you can add it to the list bro?
Valmar And I talk a bit. I updated his mods since a18 with his permission. No he is still around just not on 7 dtd no matter how hard I try to convince him to come back lol.
I thought i got them all lol must a hid them. Sure send the ones i missed thru will add them for sure.
Valmar And I talk a bit. I updated his mods since a18 with his permission. No he is still around just not on 7 dtd no matter how hard I try to convince him to come back lol.
I thought i got them all lol must a hid them. Sure send the ones i missed thru will add them for sure.
BRUH.. You Still talk to him? I respect that he doesn't want to play and all but first ask him to add me on steam maybe I can convince him to at least play Rocket League with me HAHA. and second see if hes still got copies of his old mods perhaps? I'm sure you've already asked that though XD
Yeah ill Add it to the list of modding things to do and hit you back in here I don't think that was the only Valmod I had either but don't get your hopes up I haven't dug through that old code in ages and some of it just plain may no longer work Much love Fellow Valmar fan XD
Ok you update animal traps mod 2 days ago, so i have lastest version and really there is animal traps book and there is unlock info that include recipe book but in crafting list snares don't have lock icon.
Here is screenshot:
I don't disturb you more. Look at this in free while. Btw good that you bringing valmar collections to life. Thank you
so which zombie is which with the Zombie display mod, they all are named the same except the number. no idea which one is the cop, thestripper, nurse, tourist... and they spawn in a weird position. no way to name them and make them in 1 sleeping and 1 standing pos?
Ok you update animal traps mod 2 days ago, so i have lastest version and really there is animal traps book and there is unlock info that include recipe book but in crafting list snares don't have lock icon.
Here is screenshot:
I don't disturb you more. Look at this in free while. Btw good that you bringing valmar collections to life. Thank you
so which zombie is which with the Zombie display mod, they all are named the same except the number. no idea which one is the cop, thestripper, nurse, tourist... and they spawn in a weird position. no way to name them and make them in 1 sleeping and 1 standing pos?
Open the blocks and recipes.xml files, change each one of the names for the corresponding zombie, with respect to changing their position I don't know much (stallionsden will tell you), it takes a lot of work to do this mod, there are many lines.
so which zombie is which with the Zombie display mod, they all are named the same except the number. no idea which one is the cop, thestripper, nurse, tourist... and they spawn in a weird position. no way to name them and make them in 1 sleeping and 1 standing pos?
Its Not Exactly How Valmar Made it, But its the exact same thing Except in Alpha 19 baby!
If there is another way to streamline it even further of course id love to learn about it.
What exactly is the function of param2 now? does it even do anything it could have knocked this process down to 3 blocks instead of like 15 lol but I couldnt figure it =p
I actually Created a few Recipes for the blocks too but you'll have to gate them with quests or perks or whatever use them if/how you wish
Its Not Exactly How Valmar Made it, But its the exact same thing Except in Alpha 19 baby!
If there is another way to streamline it even further of course id love to learn about it.
What exactly is the function of param2 now? does it even do anything it could have knocked this process down to 3 blocks instead of like 15 lol but I couldnt figure it =p
I actually Created a few Recipes for the blocks too but you'll have to gate them with quests or perks or whatever use them if/how you wish
If there is another way to streamline it even further of course id love to learn about it.
What exactly is the function of param2 now? does it even do anything it could have knocked this process down to 3 blocks instead of like 15 lol but I couldnt figure it =p
xpath is the newish (since a17) way of adding code to the game. rather then just add lines to each xml, you create a Mods folder inside game folder where the exe is. Then in it you have your mods , which injects code into the game for you rather then you having to manually add lines.
xpath is the newish (since a17) way of adding code to the game. rather then just add lines to each xml, you create a Mods folder inside game folder where the exe is. Then in it you have your mods , which injects code into the game for you rather then you having to manually add lines.