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Valmars A20 MODLETS (Outdated)

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VALMARS A20



I Proudly bring you the mods of a legend, a master in his time and a pioneer of 7 Days to Die modding. Many of which alot of mods have come from thru out the 7 Days universe.

UPDATED TO A20



DOWNLOAD INSTRUCTIONS:

*** INDIVIDUAL MODLET DOWNLOAD AVAILABLE *** - Listed under each modlet

INSTALLATION INSTRUCTIONS:

*** DOWNLOAD, UNZIP AND PUT INTO MODS FOLDER ***

GITHUB DOWNLOAD ALL MODS

AMMO DISMANTLING

MOD DESCRIPTION -  The ability to dismantle ammo back to its key ingredients.

ANIMAL (PIG) FARM

MOD DESCRIPTION - Stationary animals used for display purposes.

ANIMAL SNARES

MOD DESCRIPTION - Create traps to capture chickens and rabbits to get meat and eggs and feathers

ARMORY WORK BENCH

MOD DESCRIPTION - Build a armory work bench and create armor on it

AUTO WALL

MOD DESCRIPTION - Buid a wall quicker and easier. Special thanks to: MasterScrotis for updating this to A19

BUFFED SUPPLY CRATE DROPS

MOD DESCRIPTION - Buff those air drops with chances to get more or different items

DISABLE FALLING TREES

MOD DESCRIPTION - (For pcs with low frame rates) Disables the tree fall down system and trees just disappear.

DOOR LOCK SMASH

MOD DESCRIPTION - Ever wonder why you can see thru the broken door and not reach in and unlock it. Well this mod makes it so it appears like you have lock picked it or unlocked it from the inside.

DYE STATION - COLOUR YOUR ARMOR

MOD DESCRIPTION - Colour or spray your armor different colours.

EXPANDED AMMO TYPES

MOD DESCRIPTION - Adds a few different types of ammo to the game.

EXPANDED CLOTHING

MOD DESCRIPTION - Adds some different clothing options to the game.

EXPANDED PLAYER STORAGE

MOD DESCRIPTION - Adds player made storage containers to the game with bigger slots for storage.

EXPANDED TRAPS

MOD DESCRIPTION - Adds more trap types to the game.  Some really funny ones to lol. Damn those drunk zombies.

EXPANDED WEAPONS AND TOOLS

MOD DESCRIPTION - Adds old game version weapons to the game.

Expanded Food

MOD DESCRIPTION - Adds food from Valmod

REUSEABLE COOKING BOWLS

MOD DESCRIPTION - Prepare your food in bowls and re use them later on.

SEALED MEAT

MOD DESCRIPTION - Seals meat in clingwrap to deter the smell from zombies.

STARTER CLASS SYSTEM

MOD DESCRIPTION - Multiple class options to select from when you start the game. From a hunter to a Mechanic to a assassin, your class options are all here.

SURVIVOR NOTES EXPERIENCE AND RECIPE BOOKS

MOD DESCRIPTION - Create survivor notes from books you have already found and learnt to be able to make new ones you havent read before, or find survivor notes in containers littering your world to make books you haven't read yet.

WORKING OVENS AND SINKS

MOD DESCRIPTION - Working ovens you can cook in exactly like a campfire and Sinks you can grab a drink of water from.

ZOMBIE DISPLAY

MOD DESCRIPTION - Replica models of all zs and animals found in the world for display purposes thru out your home/base. Or like a trophy of what you have killed.

OLD THREAD

**** DUE TO THE OLD FORUMS BEING REMOVED, I HAVE LOST ALL THE LINKS TO THE ORIGINAL THREADS OF VALMARS UNFORTUNATELY. ****

 
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Looks like today's patch broke a lot of the loot-related modlets, specifically the Valmar's buffed supply crates.
Ok will get to it tomorrow. Its me bday today lol going out. Wont be home til late. Thank you for letting me know. 

I am guessing they added new lootcontainers lol so would have to adjust the insertafter possibly

 
HI im having problems with the buffed Airdrops mod is there anything i can do to fix this. Error says something about SupplyGeneric.

 
I don´t know if this helps but in the console it first says: ERR XML loader: Loading and parsing ‘loot.xml’ failedException: lootgroup ‘books’ does not exist or has not been defined before being refence by lootcontainer/lootgroup id=’SupplyGeneric’

And when the loading is done it spams: NullReferenceException: Object reference not set to an instance of an object

 
I don´t know if this helps but in the console it first says: ERR XML loader: Loading and parsing ‘loot.xml’ failedException: lootgroup ‘books’ does not exist or has not been defined before being refence by lootcontainer/lootgroup id=’SupplyGeneric’

And when the loading is done it spams: NullReferenceException: Object reference not set to an instance of an object
Argh try the new one i have updated them all. B163 broke alot of mods

 
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