PC V3.0 Sandbox Siege Dev Diary

At this stage, is there any way to let people know which features are going to be configurable? Or is that still being worked out?

For example, I have a mod that removes XP from killing things. Are things like XP gains from certain activities going to be included in the configurable features? If so then my mod won't be needed in 3.0.

Currently, we don't have any XP settings other than the XP Multiplier that we've already had in-game for a long while now.

I'll see what the team thinks about this idea for a future update as I'm sure more options and presets will be added post V3.x.
 
At this stage, is there any way to let people know which features are going to be configurable? Or is that still being worked out?

For example, I have a mod that removes XP from killing things. Are things like XP gains from certain activities going to be included in the configurable features? If so then my mod won't be needed in 3.0.
The last I saw, they were still working on them and weren't willing to give many details yet. Probably in case some options don't make it into 3.0, either because they don't have time to finish doing them and they'll be in a later update or because they decided they didn't like the option(s) and chose to not include it/them at all. Better to delay giving specific details until they know what will make it into 3.0 to avoid the outcry from certain people if something doesn't make it in.
 
The last I saw, they were still working on them and weren't willing to give many details yet. Probably in case some options don't make it into 3.0, either because they don't have time to finish doing them and they'll be in a later update or because they decided they didn't like the option(s) and chose to not include it/them at all. Better to delay giving specific details until they know what will make it into 3.0 to avoid the outcry from certain people if something doesn't make it in.

💯 all of the above!
 
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