PC V3.0 Sandbox Siege Dev Diary

amazing...this thread post was opened on the 27th of February...it's the 27th of April...guess we gotta just hope "we" don't drown in the flood of information. lol
All that because of the Behaviour Interactive deal; but I agree with you, it's very frustrating to suddenly get no news at all.

It's sad because we could count on Faatal (and a few others) to get a few upcoming new things to talk about, but now, it's complete silence. I know why they don't talk, but it's still upsetting.
Even on X, there's no posts, except for content creators stuff that most people don't care about, and the Fun Pimps store sales (that most people cannot even order from since many of us are not in the U.S. I mean, they don't even accept orders from their next door neighbours in Canada... Unbelievable!).

It went from barely any news, to no news at all. I know some people will react to this with a cookie, but I don't eat them since I would be over 300Kg if I did. I you have to, make them chocolate chip cookies... My favourite!

We can only hope that, when everything is set with Behaviour, we finally get better communication (of course, I don't know how Behaviour Interactive already are on that front with their games). It could still take months before anything happens.

This is a new chapter in my life as I for once agree with HammerDano. 😁

@Prisma501 Cookie reaction please!
 
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What does anyone expect to hear aside from what's already been announced? That TFP will continue working on the roadmap, perhaps with some assistance from Behavior and its developers down the line and, once the roadmap/game is "finished," Behavior will take on a "more active role," whatever that means.

A new roadmap no doubt would be appreciated by the more invested, but who's to say BI and TFP aren't ironing one out as we speak? The acquisition is too recent for even their own representatives to know how best to allocate resources and set priorities for the game acceptable to both parties. All will be revealed in time, not instantaneously.
 
I expect Behaviour Interactive to allow people from TFP to explain why there's a communication black-out right now. I wish them (would be nice) to share what they're doing in the "backstage" for what regards the reorganization of how the game we love will be handled from now on.

I know, I know, it's wishful thinking... :rolleyes:
 
Most likely, the merger has made it so that TFP isn't allowed to discuss anything until the merger is sorted out and BI decides what can or cannot be said. Not much TFP can do about it if BI says to stay quiet. Unless faatal is on vacation, this seems the most likely scenario because faatal is rarely MIA for so long. Of course, he could just be very busy with 4.0 and whatever small parts he's doing with 3.0.
 
Nobody from TFP took time to even just say (i.e.):
"Hello! Sorry guys, we're busy finalizing the merger... we won't be able to talk with you until it's done, cheers!".
 
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