V2.5+ Survival Revival Dev Diary

You might be fine with dropping crossplay, but I can guarantee that a lot of console players would be really upset if they did that, even if it was only until 3.0 or whenever. And console gets the same updates PC does, which means that if console is going to get updates to help with stuttering and performance issues, they either don't get those at all until there's some decision to finally update console again, or they get the same updates PC gets when PC gets them. You're better off getting the updates the same time PC does.

No, you can't play older versions or stay on a version, which can obviously be frustrating. I'd suggest all console players complain to Microsoft or Sony about forced game updates because they should be allowed to not update if that's what they want. But beyond that, you'll just need to either accept that you may have problems with the game while it's still in development. That, or don't play the game until it's finished. The game isn't complete/gold yet.
Every console player should accept the platform of their choice if having its limmits. Part of the limmits are hardware, part is the platformholder. It is unreasonable to demand devs to get same performance on the lower end platforms, so it is also unreasonable from players to demand crossplay on the lower end platforms. Platform holders and devs should agree on a bit higher standard in real stabilty first before accepting experimental as stable. As it is now the PS5 version is very instable with no going back to a playabe version. So we are actualy just wasting our time right now.

@HammerDano, at certain points I do agree with you but your behaviour in the past and pressent made me ignoring you quite often. That's just better for everyone.
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>enters forum dedicated to discussion of future 7 days to die versions
>finds discussion of future 7 days to die versions
>gets mad at discussion of future 7 days to die versions
>tells people to talk about something else other than the discussion of future 7 days to die versions in the forum for discussing future 7dtd versions
>Talks about body hair for some reason
Keep up the good work!
 
Every console player should accept the platform of their choice if having its limmits. Part of the limmits are hardware, part is the platformholder. It is unreasonable to demand devs to get same performance on the lower end platforms, so it is also unreasonable from players to demand crossplay on the lower end platforms. Platform holders and devs should agree on a bit higher standard in real stabilty first before accepting experimental as stable. As it is now the PS5 version is very instable with no going back to a playabe version. So we are actualy just wasting our time right now.

@HammerDano, at certain points I do agree with you but your behaviour in the past and pressent made me ignoring you quite often. That's just better for everyone.
Post automatically merged:


Keep up the good work!
Your problem isn't crossplay, though. If you play solo or with people using the same console, you're not being impacted by crossplay at all. Even without crossplay, an update could cause problems. That's what happens when playing a game that is in development still. If anything, the requirements to make the game playable on XBox Series S (I don't think that should be a requirement from Microsoft, but that's unrelated) means that performance will actually be better for the better consoles, as well as PC. They have to make it better so it can be played on the Series S. Just because the update had some problems doesn't mean it's the fault of crossplay.

Besides, you say that console players should accept the limitations of playing on console. One of those limitations is not being able to play older versions.

I'm not unsympathetic to console players in this. But it just isn't a crossplay problem. And to be clear, I don't play crossplay and I'm on PC, so my thoughts on it aren't biased to support that.
 
Your problem isn't crossplay, though. If you play solo or with people using the same console, you're not being impacted by crossplay at all. Even without crossplay, an update could cause problems. That's what happens when playing a game that is in development still. If anything, the requirements to make the game playable on XBox Series S (I don't think that should be a requirement from Microsoft, but that's unrelated) means that performance will actually be better for the better consoles, as well as PC. They have to make it better so it can be played on the Series S. Just because the update had some problems doesn't mean it's the fault of crossplay.

Besides, you say that console players should accept the limitations of playing on console. One of those limitations is not being able to play older versions.

I'm not unsympathetic to console players in this. But it just isn't a crossplay problem. And to be clear, I don't play crossplay and I'm on PC, so my thoughts on it aren't biased to support that.
I am a solo console player and to me it seems crossplay is forced upon the devs while not being able to get all mechanics stable on PS5 solo in the current version, not even mentioning performance :cautious:
With "older" versions I refere to 1.0 up to today, that's the version I've bought. If the crossplay is abbandoned then also Series X/S players can get the version that suits their hardware, whenever the devs have it in working order without having other platforms waiting.
 
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