FramFramson
Survivor
Is there a list of the changes just between the last experimental and the actual release version today? You know, like the snail-speed debuff, the bees, etc.
Yeah, even the sale price is a bit high. Most games I've seen that have cosmetics are usually about half the full price these are.Man I am naive. I am stunned by the price of these, I assumed (being cosmetic) they'd be along the lines of $0.99 for the whole set.
Mine is green. LmaoOn Xbox and most of the buildings and vegetation have a weird purple/magenta glow surrounding them. Graphical glitch?
I do agree it's a bit much. 5 dollars Max but it's too late for me lmaoYeah, even the sale price is a bit high. Most games I've seen that have cosmetics are usually about half the full price these are.
I mean if the map is more dense due to that. I see that as a win! More to explore and makes the world feel more.. I guess. Alive
Even then they could expand it. There's so many areas I can look at and go.
"Yeah a town can be here"
Like around spillway lake
Or combine the wasteland city's together to make a dense super city.
Plot Twist: Noah's the bad guy and The Duke was trying to fight evilMost of the new POIs are in Navezgane plus several that were missing from past versions (e.g the checkpoint POIs). As far as why not all POIs are present, mostly because of time and necessity.
The map will continue to evolve, especially for bandits and the Duke/Noah story.
That's kinda my hope.Plot Twist: Noah's the bad guy and The Duke was trying to fight evil
No, no... We need a *real* plot twist. The zombies are the good guys and the players are alien invaders trying to take over.Plot Twist: Noah's the bad guy and The Duke was trying to fight evil
You cannot make any of the game settings higher or lower than what is available on the console options.
Yea submitted bug report in game with screen shot. Only thing missing is the empty DMT bottle and happy gnomes.Mine is green. Lmao
But I submitted something and I'll do another on the forums