That's what I've been saying but I haven't played so I guess it doesn't count![]()
It's true that everyone has one but 50% chance not to take damage for only 10 perks points is crazy. It's a survival game. Yes if a player wants to be op they should have that choice. But their should be more effort to be made in order to get to that pointIf you haven't played with the new perks, no. Even a few people playing it, it still doesn't matter. Once you have a large enough sample size, TFP can check how people are playing the game, and see the results. At that point, with a large enough sample size they can, or anyone really, make a determination for the group as a whole. Individually sure you can have your preferences, but you know what they say about opinions and booty holes lol.
I've been watching SteamDB as well but not seeing any updates since 2 months ago:I just saw it appear in SteamDB. Hopefully that's the build that will be released. Thank you!
just click update history I guessI've been watching SteamDB as well but not seeing any updates since 2 months ago:
I had thought it should show in the Depots area but that only shows Public and previous builds.
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Where are you seeing the build updated?
Anyone know when the opt-in drops today?
If things go well, sometime in the next hour
We are used to have the unofficial fan diary first...Ok were 3.0 dev diary now COME ON ROLAND
I saw Wayward Echo testing it last night, they had simulated a day about a day 45ish setup where he had his backpack perk setup fully up and a few other things. He was using claws and was barely if ever taking any damage at all.
It's true that everyone has one but 50% chance not to take damage for only 10 perks points is crazy. It's a survival game. Yes if a player wants to be op they should have that choice. But their should be more effort to be made in order to get to that point
I don't need to play I just need to read and think that 50%... you know half of the time your immune to damage? Yeah that's going to be op
From what I watched you can still get stuned but that's itThat wasn't a natural play through. He was testing multiplayer with the new base build he designed. They spawned in the base and player equipment. I didn't see the portion of the vod where he gave himself XP and so couldn't say what player level he was at.
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Supposedly the pack mule buff does not work if the player has a debuff. More testing is required to determine which debuffs affect the pack mule damage mitigation. In other words, it is not a 50% chance to avoid damage in all circumstances.