Feedback on the game mechanics in “7 Days to Die”
Dear development team, First of all, we would like to thank you for your great work - my two friends and I play 7 Days to Die regularly and really enjoy the game. It offers many creative possibilities and always provides exciting moments.
When playing in the wasteland, however, we noticed one thing that significantly impairs the flow of the game: the rubble on the ground. Even with a monster truck and attached plow, the vehicle gets stuck on almost every small obstacle. This seems illogical, as in reality a plow is designed precisely for clearing or rolling over smaller objects. It would greatly improve driving comfort and immersion if such obstacles could be automatically destroyed or at least driven over by the truck - without the vehicle stopping abruptly or being thrown violently through the air.
An additional wish, which one of my friends in particular expressed, concerns the melee combat system: It would be great if you could perform a melee attack with a button input during or independently of reloading - similar to some Call of Duty titles. This would significantly increase the dynamics in combat and add a tactical component.
We hope that this feedback will serve as a constructive impulse. Thank you for your continued development of this unique game!