FranticDan
Well-known member
Then you would know that Nomad is the actual default difficulty.I've been around a long time and seen many things.... and i'm observant....
I think it's a bad combination to play 7 days with a controller AND on a server, especially if it's the first time someone is playing. I recommend people playing single player first to learn the game. My first time playing was on ps4 with a friend in split screen, and yes we died dozens of times, the game was a LOT harder back then. I got the game myself soon after and then playing by myself was a lot more enjoyable and I learnt how the game worked a lot better.
Over the alphas, the game has become easier and easier, even lowering the "default" difficulty to adventurer, without actually changing the damage multiplier to what Nomad is. It's only in v1.0 when TFP made the game a little harder again after so many alpha's of making the game easier. The radiated biker is still the number threat for bipedal enemies and the dire wolf the most terrifying animal, but these can still be killed without issue in melee combat if you're patient enough.
I strongly agree about zombies stumbling forward, there's a few animations that I'd personally want removed, plus, sometimes zombies don't even react at all to the very first time you hit them in the head and they immediately attack right back when they should have played a pain animation.
Primitive armour is super strong, so much better than padded armour, and you can make a full set for 32 armour as soon as you spawn.
Zombies too fast? I'm assuming on sprint? Don't wear armour that isn't light early on and don't get encumbered, solved. Now you can outrun all the zombies no problem.