PC V2.0 b294 EXP Update

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Fun Pimps Staff
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Hello Survivors!
b294 just hit experimental!

Here's what changed since b292:

Changed

  • Animal dismemberment visuals now only show the particles and improved the particles
  • EULA to include language for Discord features
  • Improved RWG highways to prevent overlapping wilderness POIs
  • Increased RWG POI padding from tile edges
  • Localization is updated with new entries
  • Permanent death event drops the player backpack again
  • Updated Robotic Turret Shells max range and effective range to match Robotic Turret Ammo due to automatic detection range
Fixed

  • AI break block task was canceling for enemies on ladder and not touching ground
  • Discord friends should still be able to join others when Server Visibility set to Friends Only
  • RWG POI padding from tile edges was not used on right or bottom
  • Zombies will now attack hatches above them when on ladders
 
Arregla a los zombies de nieve, lanzan piedras todo el tiempo y rompen bases muy rápido, ponles un tiempo de espera antes de que lancen la siguiente piedra o después de lanzar una piedra simplemente te siguen y eso es todo.


Edit: English translation via Google
Fix the snow zombies, they throw rocks all the time and break bases really fast, give them a timeout before they throw the next rock or after throwing a rock they just follow you and that's it.
 
Last edited by a moderator:
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Hello Survivors!
b294 just hit experimental!

Here's what changed since b292:

Changed

  • Animal dismemberment visuals now only show the particles and improved the particles
  • EULA to include language for Discord features
  • Improved RWG highways to prevent overlapping wilderness POIs
  • Increased RWG POI padding from tile edges
  • Localization is updated with new entries
  • Permanent death event drops the player backpack again
  • Updated Robotic Turret Shells max range and effective range to match Robotic Turret Ammo due to automatic detection range
Fixed

  • AI break block task was canceling for enemies on ladder and not touching ground
  • Discord friends should still be able to join others when Server Visibility set to Friends Only
  • RWG POI padding from tile edges was not used on right or bottom
  • Zombies will now attack hatches above them when on ladders

Arregla a los zombies de nieve, lanzan piedras todo el tiempo y rompen bases muy rápido, ponles un tiempo de espera antes de que lancen la siguiente piedra o después de lanzar una piedra simplemente te siguen y eso es todo.
Instead, please reduce the duration of the storms. Also, please extend the time between storms. I get tired of being faced with too many storms. Also, the desert bugs are too strong.
 
Arregla a los zombies de nieve, lanzan piedras todo el tiempo y rompen bases muy rápido, ponles un tiempo de espera antes de que lancen la siguiente piedra o después de lanzar una piedra simplemente te siguen y eso es todo.


Edit: English translation via Google
Fix the snow zombies, they throw rocks all the time and break bases really fast, give them a timeout before they throw the next rock or after throwing a rock they just follow you and that's it.
They have a 4 second timeout. They are supposed to be hard as the snow biome is a difficult biome.
Post automatically merged:

Instead, please reduce the duration of the storms. Also, please extend the time between storms. I get tired of being faced with too many storms. Also, the desert bugs are too strong.
You can reduce storm frequency to 50% or off.
The insect swarms are resistant to ranged weapons. You can kill them in 1 hit with a descent melee weapon.
 
Major problem with the Plague Spitter which fades in and out. It shows a see through version of him, then the full one shows up.
No other zombies affected.
 
Major problem with the Plague Spitter which fades in and out. It shows a see through version of him, then the full one shows up.
No other zombies affected.
This is what @faatal posted after I reported the same thing in build 292:

"Not a bug. Intentional feature which I forgot to add to our change log.

Fixed: Cloth parts of Frostclaw and Plague Spitter did not fade in
Added: Plague Spitters are stealthy when wandering, wander more often and at a faster move speed
Changed: Increased Plague Spitter spit attack range and cooldown"
 
Hi.
We can't connect to our server.
The server is lokal hostet on a Win11 computer.
I make the update on the server and on our gaming computers.
Is it a problem with the server files?

This is the server log:
2025-06-26T09:47:16 173.763 ERR NCSimple_Deserializer (cl=Local_<none>, ch=0) Message: Parsed data size (2403) does not match expected size (2411) in NetPackagePlayerLogin
2025-06-26T09:47:16 173.769 EXC Parsed data size (2403) does not match expected size (2411) in NetPackagePlayerLogin
2025-06-26T09:47:16 173.774 INF Exited thread NCS_Reader_0_0
2025-06-26T09:47:16 173.774 INF Exited thread NCS_Writer_0_0
2025-06-26T09:47:16 173.784 WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect
2025-06-26T09:47:16 173.784 INF Client disconnected from dy mesh: Id: -1 Total: 0
2025-06-26T09:47:16 173.786 INF Player disconnected: EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='1'
2025-06-26T09:47:16 173.787 INF Exited thread NCS_Writer_0_1
2025-06-26T09:47:16 173.787 INF Exited thread NCS_Reader_0_1
2025-06-26T09:47:16 173.789 INF [EOS-ACS] FreeUser: EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='1'
2025-06-26T09:47:16 173.801 ERR [EOS] [LogEOSAntiCheat - Error] [AntiCheatServer] [UnregisterClient-001] ClientHandle 0000000000000001 not found.
2025-06-26T09:47:16 173.821 ERR [EOS-ACS] Failed unregistering user: InvalidParameters
2025-06-26T09:47:16 173.840 INF NET: LiteNetLib: Client disconnect from: 192.168.178.20:56909 / 0 (DisconnectPeerCalled)
2025-06-26T09:47:16 173.843 INF NET: LiteNetLib: MT: Client disconnect from: 192.168.178.20:56909 / 0 (DisconnectPeerCalled)
 
When timing is configured is it realtime or gametime. It varies from property
to property, and isn't always stated in the notes.
@TaKoi I was looking in the testing Discord, and looks like I may have been a bit off. It appears that it should all be about 4 to 8 minutes depending on the biome and random roll. This should be RL time.

Asked for clarification if this changes based on your day length setting.
 
We had a similar issue.

3 of us were on server and working and one was getting similar error.
Problem was all 3 of us were on the server and playing when the patch came out. So server and our accounts didnt get the patch
the 4th person got the patch and couldn't connect with the error you show below in the console.

Once we figured it out we all patched and I patched the server and all were working fine.

I know you said your server and clients were patched, but maybe do a tripple check and force validation of files.

Hope this helps

Would be good if the game would do a pop up saying Your version does not match the one on the server or some such message.



Hi.
We can't connect to our server.
The server is lokal hostet on a Win11 computer.
I make the update on the server and on our gaming computers.
Is it a problem with the server files?

This is the server log:
2025-06-26T09:47:16 173.763 ERR NCSimple_Deserializer (cl=Local_<none>, ch=0) Message: Parsed data size (2403) does not match expected size (2411) in NetPackagePlayerLogin
2025-06-26T09:47:16 173.769 EXC Parsed data size (2403) does not match expected size (2411) in NetPackagePlayerLogin
2025-06-26T09:47:16 173.774 INF Exited thread NCS_Reader_0_0
2025-06-26T09:47:16 173.774 INF Exited thread NCS_Writer_0_0
2025-06-26T09:47:16 173.784 WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect
2025-06-26T09:47:16 173.784 INF Client disconnected from dy mesh: Id: -1 Total: 0
2025-06-26T09:47:16 173.786 INF Player disconnected: EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='1'
2025-06-26T09:47:16 173.787 INF Exited thread NCS_Writer_0_1
2025-06-26T09:47:16 173.787 INF Exited thread NCS_Reader_0_1
2025-06-26T09:47:16 173.789 INF [EOS-ACS] FreeUser: EntityID=-1, PltfmId='Local_<none>', CrossId='<unknown/none>', OwnerID='<unknown/none>', PlayerName='', ClientNumber='1'
2025-06-26T09:47:16 173.801 ERR [EOS] [LogEOSAntiCheat - Error] [AntiCheatServer] [UnregisterClient-001] ClientHandle 0000000000000001 not found.
2025-06-26T09:47:16 173.821 ERR [EOS-ACS] Failed unregistering user: InvalidParameters
2025-06-26T09:47:16 173.840 INF NET: LiteNetLib: Client disconnect from: 192.168.178.20:56909 / 0 (DisconnectPeerCalled)
2025-06-26T09:47:16 173.843 INF NET: LiteNetLib: MT: Client disconnect from: 192.168.178.20:56909 / 0 (DisconnectPeerCalled)
 
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