- Wishing to be safe sometimes, is different than wishing to be safe always
- Turning god mode on isn't always an option when you are playing mp
- Turning off zombies isn't compelling, when you like killing zombies
- Nobody said that those players don't want to do anything to survive. On the contrary, surviving in this specific game, is not just about zombies.
KingSlayer, You will never change the mind of an anti-underground player.
They do not understand that we build underground to hide partially from danger not to stay safe at all time.
I spend about 95% of my time above ground.
But I want my resources to be safe in my homebase.
If a landclaim block would stop spawning of zombie's it would be fine for me aswell.
In that case I would stay in my above ground base without risking to have everything I build being destroyed.
Just put a wall large around it large enough to not have them sense me immediately.
Same goes for the 7th day horde.
9/10 times I fight the horde.
But sometimes i'm just busy with something else.
Or I log of a multiplayer game after blasting all my ammo on day 7.
And the day after I log in a multiplayer game at 21:50 on day 14.
In that case I am forced to hide.
Forcing me to die over and over ruins gameplay.
But they will never see it like that.
Because it's not their way of playing, so they hate it.
If TFP do not give their players a location to stay safe (even for a few hours) they will lose a big part of their playerbase.
Also, making underground more dangerous will not stop logging of a MP server at 21:00.
PS: Underground base haters will say; "In real life zombie outbreak you would not dig a hole".
But they forget that in a real life zombie outbreak human flesh can't smash a cement wall.
But that's none of my business.
Bottom line, A16 rocks gameplay wise.
Can't wait to play A17.
Small learning curve but i'm still hyped!
- - - Updated - - -
Realistic threats for living below ground.
- Needing oxygen. Simple air tank system like Empyrion would be good.
- Temp vision debuff in daylight. Maybe 10% of the time spent underground.
- Black lung. Digging coal underground without breathing protection should reduce the players stamina.
1) We have AC's !
2) We have electricity!
3) We haze hazard masks!