• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Ui png and overlays

Sorrowthief

New member
Is it still possible to use custom images as backgrounds for windows? You used to could do something like this a few alphas ago and it doesn't seem to work for me at least the way I'm trying. Anyone added anything like this for A17?

Code:
	<sprite depth="1" name="background" pos="0,0" color="[black]" type="sliced">
			<texture depth="1" name="InventoryBackground" width="597" height="297" pos="3,-3" texture="@https://photos.google.com/share/AF1QipOFBgHG_uYPXXsgCz-3H849Alz-L5UUuYr1otZSbqGb3oum-vA9bUqNdpzK6GPNAg?key=WDV6VDViOURhMVVHOFVDUzU4YmF2cTBrVnU5bExn" material="Materials/Transparent Colored"/>
		</sprite>
Also does anyone know if its possible to trigger a new overlay window to pop up on triggered buff?

 
Back
Top