DerPopo
New member
I'll look into it.Will there be support for mip-mapping ? :chuncky:
The bundle files have a custom encryption and are decrypted by the game code. You'll need to look in the game's Assembly-CSharp.dll or Assembly-UnityScript.dll how the game decrypts the files with a decompiler such as ILSpy.The program works pretty well, however I was not able to open some script files. I'm receiving "Unable to read bundle file! (Invalid file or unknown version?)" error.
This is the link for the files. I really need to get the .txt files inside for translation purposes. Any help is greatly appreciated