TDurden1937
Refugee
I'd love 2 use this mod but doesn't work as far as I can see. Configure.xml seems 2 be almost empty.Thanks, I've got a build cooking that should correct it. Should be later today.
I'd love 2 use this mod but doesn't work as far as I can see. Configure.xml seems 2 be almost empty.Thanks, I've got a build cooking that should correct it. Should be later today.
<display_entry name="ModSlots" title_key="statModSlots"/>
Yes they should be compatible with 18.2 and the difficulty compensation makes it scale with difficulty, so it's (ballpark) 1 headshot for a basic zombie on all difficulties. YMMV with perks, etc.Thanks for getting back to me! Life got in my way too lol.
I am intrigued by this new one you put out, " Added damage multipliers to compensate for HP increase due to difficulty adjustment."
What does that mean exactly?
like headshots for Insane difficulty are similar, for exmaple, nomad?
And is this exclusively 18.3? Because I'm still playing on 18.2 and a lot of my modlets are for 18.2 ��
Does this work for 18.2?Disappointed you removed the 25% Headshot TSBX. I used your code to formulate a 25% Modlet to replace the one you removed. Thanks for the great Modlet to start with.It always seemed to me the headshots didn't provide enough damage. I think the 25% provides just the right amount with the perks and item increases.
https://github.com/XelaNull/7dtd-Modlets/tree/A18.3_1.2/Headshot_25