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i want to make 9mm from using iron aswell as keeping the brass types
so i copied the recipes and items (changed the item number)
<item id="1512" name="9mmBulletiron">
<property name="CustomIcon" value="9mmBulletiron"/>
<property name="Meshfile" value="Items/Weapons/Ranged/Pistol/9mm_bulletPrefab"/>
<property name="Material" value="Iron"/>
<property name="HoldType" value="21"/>
<property name="Stacknumber" value="500"/> <!-- STK ammo -->
<property name="CraftingSkillGroup" value="craftSkillGuns"/>
<property name="EconomicValue" value="14"/>
<property name="Group" value="Ammo/Weapons"/>
</item>
<item id="1513" name="bulletCasingiron">
<property name="CustomIcon" value="bulletCasingiron"/>
<property name="Meshfile" value="Items/Crafting/bullet_casingPrefab"/>
<property name="Material" value="Iron"/>
<property name="HoldType" value="21"/>
<property name="Stacknumber" value="500"/> <!-- STK resource -->
<property name="EconomicValue" value="25"/>
<property name="EconomicBundleSize" value="5"/>
<property name="Group" value="Resources,Ammo/Weapons"/>
<property name="CraftingSkillGroup" value="craftSkillGuns"/>
</item>
<recipe name="bulletCasingiron" count="1" craft_area="forge" craft_tool="anvil" material_based="true">
<ingredient name="unit_iron" count="2"/>
<ingredient name="unit_clay" count="1"/>
</recipe>
<recipe name="9mmBulletiron" count="1" craft_area="workbench">
<ingredient name="bulletTip" count="1"/>
<ingredient name="gunPowder" count="1"/>
<ingredient name="bulletCasingiron" count="1"/>
</recipe>
im missing something as nothing shows up in the forge to make the casings or in the workbench
icons have been made
----------------------
ok fixed it, i thought i had to change the material to "iron" but keeping as brass, works, dunno why or how, but it works
so i copied the recipes and items (changed the item number)
<item id="1512" name="9mmBulletiron">
<property name="CustomIcon" value="9mmBulletiron"/>
<property name="Meshfile" value="Items/Weapons/Ranged/Pistol/9mm_bulletPrefab"/>
<property name="Material" value="Iron"/>
<property name="HoldType" value="21"/>
<property name="Stacknumber" value="500"/> <!-- STK ammo -->
<property name="CraftingSkillGroup" value="craftSkillGuns"/>
<property name="EconomicValue" value="14"/>
<property name="Group" value="Ammo/Weapons"/>
</item>
<item id="1513" name="bulletCasingiron">
<property name="CustomIcon" value="bulletCasingiron"/>
<property name="Meshfile" value="Items/Crafting/bullet_casingPrefab"/>
<property name="Material" value="Iron"/>
<property name="HoldType" value="21"/>
<property name="Stacknumber" value="500"/> <!-- STK resource -->
<property name="EconomicValue" value="25"/>
<property name="EconomicBundleSize" value="5"/>
<property name="Group" value="Resources,Ammo/Weapons"/>
<property name="CraftingSkillGroup" value="craftSkillGuns"/>
</item>
<recipe name="bulletCasingiron" count="1" craft_area="forge" craft_tool="anvil" material_based="true">
<ingredient name="unit_iron" count="2"/>
<ingredient name="unit_clay" count="1"/>
</recipe>
<recipe name="9mmBulletiron" count="1" craft_area="workbench">
<ingredient name="bulletTip" count="1"/>
<ingredient name="gunPowder" count="1"/>
<ingredient name="bulletCasingiron" count="1"/>
</recipe>
im missing something as nothing shows up in the forge to make the casings or in the workbench
icons have been made
----------------------
ok fixed it, i thought i had to change the material to "iron" but keeping as brass, works, dunno why or how, but it works
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