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True Survival

@turnxhk-

Yes 64 is the right setting. I'll add it to the list on the front page

@sachem87184-

Thanks and no the Mods not getting updated to 16.3. Relogging fixes the problem and not die makes it not happen. :)

@JoeHonest-

It did in 15.2 but thats one of the features that did not make it into the 16 build. The other crafting lag fixes are still there and working. I thought this was a known issue by everyone but after watching streamers constantly choosing the slowest way possible to use the crafting menus I am adding this True Survival Mod Note to the players Journal in the next patch-

"Because of the large amount of added recipes the search for recipe by text function is very laggy. To avoid this favorite recipes you use often and then use the favorites tab or click on a item in the recipe you are looking for and click the recipes button. Both of these methods do not suffer from any lag."

 
duct tape

Is it just me or is the duct tape recipe not included or intentionally missing in the mod? Since almost everything we do in terms of weapon and armor requires duct tape i'm assuming you are able to craft it like vanilla and it's just missing.

 
Update:

*This patch will need a new game

Lowered Rare Ore Selling price to Traders

Fixed Old Axe icon

Lowered the amount of sticks you get breaking a wooden block

Lowered the amount of MRE’s in loot

Added more True Survival Mod Notes in the Players Journal

Increased Boar Health decreased its damage and gave them the ability to gore the player.

When the player is gored they will bleed, limp and be slowed until the bandage the wound, then they will need to stitch up the gash to heal it.

Added Fast Travel buff icon so players know it’s there

Fixed Learning to build quest that were giving errors

Added all the Rebar Frame Blocks and recipes

Changed the Learning to build quest to both teach the recipe and still give the skill book

Changed purchasable crafting skills to 3 points each to fix the unlimited Skill point bug

Increased the amount of xp needed for the player to level slightly

Removed Steel Armor Perk

Fixed Veggie and Fruit salad stats

Fixed Park Ranger to start with 10% faster crafting

Changed Glass Eye to only need one to scrap

Server Wipe!! New Map on DAY 1 on the server.

*All resets are done around 8AM EST. Please post your 17 number Steam ID with your request to have your player reset on The Official True Survival Server

ip : 172.96.166.18


port : 24565



password : spider


*Current players please make sure your files are current before logging in.


*First time players before logging into the Server for the first time please start up a SP game to insure you have the Mod installed properly

 
Last edited by a moderator:
Update:
*This patch will need a new game

Lowered Rare Ore Selling price to Traders

Fixed Old Axe icon

Lowered the amount of sticks you get breaking a wooden block

Lowered the amount of MRE’s in loot

Added more True Survival Mod Notes in the Players Journal

Increased Boar Health decreased its damage and gave them the ability to gore the player.

When the player is gored they will bleed, limp and be slowed until the bandage the wound, then they will need to stitch up the gash to heal it.

Added Fast Travel buff icon so players know it’s there

Fixed Learning to build quest that were giving errors

Added all the Rebar Frame Blocks and recipes

Changed the Learning to build quest to both teach the recipe and still give the skill book

Changed purchasable crafting skills to 3 points each to fix the unlimited Skill point bug

Increased the amount of xp needed for the player to level slightly

Removed Steel Armor Perk

Fixed Veggie and Fruit salad stats

Fixed Park Ranger to start with 10% faster crafting

Changed Glass Eye to only need one to scrap

Server Wipe!! New Map on DAY 1 on the server.

*All resets are done around 8AM EST. Please post your 17 number Steam ID with your request to have your player reset on The Official True Survival Server

ip : 172.96.166.18


port : 24565



password : spider


*Current players please make sure your files are current before logging in.


*First time players before logging into the Server for the first time please start up a SP game to insure you have the Mod installed properly
You just love watching us suffer, eh? Hahaha

 
Update:
*This patch will need a new game

Lowered Rare Ore Selling price to Traders

Fixed Old Axe icon

Lowered the amount of sticks you get breaking a wooden block

Lowered the amount of MRE’s in loot

Added more True Survival Mod Notes in the Players Journal

Increased Boar Health decreased its damage and gave them the ability to gore the player.

When the player is gored they will bleed, limp and be slowed until the bandage the wound, then they will need to stitch up the gash to heal it.

Added Fast Travel buff icon so players know it’s there

Fixed Learning to build quest that were giving errors

Added all the Rebar Frame Blocks and recipes

Changed the Learning to build quest to both teach the recipe and still give the skill book

Changed purchasable crafting skills to 3 points each to fix the unlimited Skill point bug

Increased the amount of xp needed for the player to level slightly

Removed Steel Armor Perk

Fixed Veggie and Fruit salad stats

Fixed Park Ranger to start with 10% faster crafting

Changed Glass Eye to only need one to scrap

Server Wipe!! New Map on DAY 1 on the server.

*All resets are done around 8AM EST. Please post your 17 number Steam ID with your request to have your player reset on The Official True Survival Server

ip : 172.96.166.18


port : 24565



password : spider


*Current players please make sure your files are current before logging in.


*First time players before logging into the Server for the first time please start up a SP game to insure you have the Mod installed properly

You should increase the Bandit Leaders HP

A couple hits in the head with a wooden club and they are dead

 
Last edited by a moderator:
Anyone else finding pine forests to be a super rare biome? I know there's the winter pine forests but I've only seen one small patch of actual pine forest pines in so many biomes.

 
Can of pasta i think it was, cant be scrapped.

Id say almost every container i open has loot, rarely is anything empty

White pine? tree gives no seed when cut, only narrow log

Hay Fork cant be scrappped

 
Last edited by a moderator:
@Spider

Stimulants are giving sewing needles. I think it's pulling the create_item from the extends of sutureKit.

Perhaps use the extends of foodMaster instead of nesting it under sutureKit.

foodHoney wasn't usable as an oitment when set to class=useother. It works fine as "eat" though.

Sledgehead (2027) is set to craftingskillgroup "ironShovelCraft".

The iron sledge only does 1 damage to gore blocks. This seems a little odd.

claimyour♥♥♥♥ book is not craftable. It's not identifying "keystone rocks" as "keystonestone".

Something is funny with the chainsaw. Assembling and removing parts results in an error. I haven't looked at this one very closely though.

As Owl pointed out, cementFormBlock upgrades directly to the dry concreteBlock. All other cement forms upgrade to a "pouredconcreteX" using the "pouredConcreteMaster". The pouredConcreteMaster has a few issues preventing those blocks from upgrading to a dried state. These blocks are also not repairable with the concrete sledge tool.

If I may also add a suggestion; joints should remove pain :p

Cheers

 
Spider, hello. There is some problem with the carrots. I got some in the loot (after 40 days), I made the seeds, and planted them. There was no representation, they were as clear, but they were there. Once they were grown they were hardly seen, as the scale is very small. Greetings.

 
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