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True Survival

I'm stuck in an endless cycle of dying. I logged off with 49 health point,s logged back in and i just die and respawn without end. So how do i reset my character?
Find your saves folder, whether it local game or server side. Then Random Genfolder(or NAv), map seed name folder, player folder. In there delete your own steam ID.

Hope that helps.

You will start from level 1 this way.

 
This happens to me too, mostly around traders, if I even enter the same chunk that a trader is on or I'll be console spammed every 3 seconds with errors.
Got the same bug going on as well, happens close to a trader chunk as well, so likely related to them. Just pointing it out for debugging purposes. If there's currently a solution in editing the xml that'd be helpful as well. thank you in advance.

little update, happened again when a fat zombie exploded on the trader chunk; blowing a hole in the ground. might be related to the corpses being deleted and referenced, probably a problem with the base game, since trader protection is in that.

 
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We get errors everytime we kill a zombie.

Also, is everybody's characters supposed to be solid black hairless mouthless mannequins?

all of our players are just black (not racists, not as in African, i mean beer cooler, pitch black, hairless, mouthless and all the same build.

 
@ SlicksGirl-

If it doesn't fix its self with a re log then it might be an error with your character skin. Delete and make a new character skin. Not your player file just your appearance.

@ True Survival Survivors

For those in the know check out the Dev Forums in the TS Groups Forums on Steam- https://steamcommunity.com/groups/HardcoreSurvivalServer# :spider: :faint:

 
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@ SlicksGirl-If it doesn't fix its self with a re log then it might be an error with your character skin. Delete and make a new character skin. Not your player file just your appearance.

@ True Survival Survivors

For those in the know check out the Dev Forums in the TS Groups Forums on Steam- https://steamcommunity.com/groups/HardcoreSurvivalServer# :spider: :faint:
I thought it was just mine and reskined her twice.

then I realized other players also looked like this, not just mine.

In any other server we look fine, on this modded rented dedi with this mod, we look like fuzzy black outlines

 
spfbrc.png
 
so after bashing a few wooden frames, like 10 i got 4 nails. I'm going to tear down a house for enough nails to make a ladder and an armor station.

 
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Spider is possible to create in the 7 day to die these ideas.

Example:

When you are hitting the tree it creates a noise that can attract zombies of 15 to 30 squares, the same beating on the stone, opening doors, inventories on the map, as well as over cuts, scratches and breaking the leg, generating a blood smell of 2 to 5 min, attracting zombie by the smell, 25 to 50 blocks, are very cool ideas to improve the game.

 
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Tried searching through the thread, couldnt find anything.

Every time i try to create a game with this mod, it crashes and says "7daystodie.exe" has stopped responding

I re-installed the game after deleting everything, as well as set to run 16.2.

**Edit**

EAC also Disabled

Any ideas?

 
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I can't seem to load steel arrows, no slot for them in the ammo wheel with the wooden bow. do you need the composite for them?
You need to find a compound bow I think. TS has removed carbon arrows from game.

 
@skolano-

-Hitting things already makes noise that attracts zombies in the vanilla game

-Opening doors and containers also make noise that attracts zombies in the vanilla game(Tip:quick searching also makes more noise than normal searching)

-Going into your inventory/map also already makes a noise that attracts zombies in the vanilla game(Tip: -Crouching makes all noises your create less)

-Scratches and Broken legs do not attract zombies but if you don't tend to your scratches in a timely manner they can get infected and attract zombies.

-All in all I like the way you think though.

Some of these things do not work in A16 because the smell system has been turned off by TFP. Hopefully it will be back in A17 its a very important game mechanic.

@Ezrah Karotan & naxter60-

I haven't looked at the Mod code in ages and I'm too drunk atm but I think TS brought back the stone arrow/bolt and dropped the carbon arrow. I think.... or maybe you just cant craft the carbon arrow...hmmm.... don't remember........ there's my beer mmmmmm .(thank god for spell check)

 
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@skolano-
-Hitting things already makes noise that attracts zombies in the vanilla game

-Opening doors and containers also make noise that attracts zombies in the vanilla game(Tip:quick searching also makes more noise than normal searching)

-Going into your inventory/map also already makes a noise that attracts zombies in the vanilla game(Tip: -Crouching makes all noises your create less)

-Scratches and Broken legs do not attract zombies but if you don't tend to your scratches in a timely manner they can get infected and attract zombies.

-All in all I like the way you think though.

Some of these things do not work in A16 because the smell system has been turned off by TFP. Hopefully it will be back in A17 its a very important game mechanic.

@Ezrah Karotan & naxter60-

I haven't looked at the Mod code in ages and I'm too drunk atm but I think TS brought back the stone arrow/bolt and dropped the carbon arrow. I think.... or maybe you just cant craft the carbon arrow...hmmm.... don't remember........ there's my beer mmmmmm .(thank god for spell check)
The carbon arrow perk is still in the mod but nothing fires it, and there's no recipe. Carbon xbow fires steel bolts. The compound bow will fire the steel arrows.

Hope that helps.

 
Maybe my searching skill sucks, but I couldn't find anything about this in the thread.... why are my mini bikes so much slower on road than off road?

 
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