Cheese is a very subjective and arguable word. What is cheese? In a sandbox
environment it actually means anything goes. If that's the case everyone
cheeses to an extent, complete with with the "because" justification. Just
look at speed runs, youtube tips, detailed game Wikis and gameplays. The main
question; is it fun when you do it? Fun is the subjective objective opinion
that varies from player to player.
If you can't be reached by the ai then it said to get boring, but on the
other side if the same ai is adaptive and smart its considered unfair, unreal,
or non-immersive. It's shifted between one or the other with each update.
So a question to ask yourself when playing, do you want guaranteed survival and
artifice bragging rights, or eventual demise and some WTF moments? If a person
needs to change the default settings either raising entity speed or lowering
potential resources, then something is missing in their gameplay. A compromise
for that would be; raising the setting should also raise the ai intel and awareness
while weakening damage from the player. As a global and not selective set of settings.
Smart ai, is coming back, it's called Bandits. Going by passed iterations their AI
pathing is going to be way different. Gonna be kind of hard to cheese a bullet.
Unless they are all pugilist and prone to fisticuffs.
Blondie said it well "What do you consider fun? Fun natural fun."