Riamus
Well-known member
I would be upset to see T5s made smaller and easier unless they added T6 at the same time and made those bigger and more challenging that T5s are today.I see T5 POI's as being about a quarter less than they are now in size, time needed and resource expended to complete. Something between the T4 and what the T5 are now. They should add to the players progression. Not be a Don't need to but will because Trader Quests. Should be anticipated, look forward to and rewarding enough that the need to do them is meaningful. This would also solve the difficulty in adding POI's of those sizes for T5 quest, which is a high demand of players. I can only image the effort it takes in prefabbing a building of that size for an intrigal part of the game play mechanics. Not to mention optimization.
No one is required to do T5 quests if they feel they are too hard or not with the time and effort. Changing them so casual players or those who don't want the challenge can do them is a bad idea. Those who don't like T5 difficulty or size can easily stick to T4 and do just fine in terms of loot and progression. You aren't penalized for not doing T5 quests other than not getting the T5 completion reward, which can be pretty nice, but it's also obtainable without doing T5s. I admit that there are times I don't want to bother with a T5 because of the time it takes, but other times I really enjoy them.
When it comes down to it, I would like having larger POIs and add another tier for quests and loot to extend the game. Making the game easier when it isn't really that hard once you know the game and POIs just shortens the game and too many players run out of things to do long before even day 100, which is unfortunate.