PC Thoughts on Alpha 21

Block damage. You couldn't one-shot certain ores or stones since A17 unless you change block damage on settings and I have never changed these parameters because I feel I'm cheating. In A20, for example, the most single-shot damage I saw was 259. (T6 steel pickaxe)

Coal. Yes, you could get coal from desert biome. That's via the ingame journal entry for mining (I don't know if they changed it in A21):

"All biomes have iron ore and a lower chance for all ores. All biomes have a predominate ore which can be found in the biome near bedrock. Special ores per biome are nitrate in snow and wasteland, lead in the forest, coal in the burnt forest, and oil shale in the desert. Boulders are typically found where ore veins exist close to the surface. Dig up a gravel spot near a boulder and you get 1 piece of the ore found below. Follow the gravel trail to the ore vein. Clay soil can be dug up almost everywhere."

So, I'm sorry, my friend, but you are wrong both cases.
If that's what the journal says, it's wrong (or you're playing a mod...kinda looks like Darkness Falls, honestly, though that would mention uranium/plutonium and titanium or tungsten or something along those lines.)  Heck, the burnt forest doesn't exist any more, boulders and gravel spots have nothing to do with mining (there isn't even surface gravel outside of roads any longer), there's no "predominate ore" and stuff isn't found only near bedrock. 

If I'm remembering correctly there might have been boulders and gravel in A17 or A18 (though I might be remembering a mod) but that certainly hasn't been the case for several alphas.

Also, I regularly one-shotted stone and 2-shotted iron/lead in previous alphas.  It required good tools modded properly.

 
That hasn't been true for awhile now.  At least from A19 and on, coal has not been found in the desert to mine.  Not sure if A16-A18 if it was available back then.


If that's what the journal says, it's wrong (or you're playing a mod...kinda looks like Darkness Falls, honestly, though that would mention uranium/plutonium and titanium or tungsten or something along those lines.)  Heck, the burnt forest doesn't exist any more, boulders and gravel spots have nothing to do with mining (there isn't even surface gravel outside of roads any longer), there's no "predominate ore" and stuff isn't found only near bedrock. 

If I'm remembering correctly there might have been boulders and gravel in A17 or A18 (though I might be remembering a mod) but that certainly hasn't been the case for several alphas.

Also, I regularly one-shotted stone and 2-shotted iron/lead in previous alphas.  It required good tools modded properly.


You guys are misunderstanding my post: I did a question "is coal gone from desert?" which is totally different from saying "there is coal in desert". Back in the days, as I said, there was coal in desert, it was not common, but you could find it over there. And that was my critique about A21: as a veteran player starting in the desert is a lot better than forest, but without coal it's impossible to go on.

Vaeliorin, you could one-shot certain ores before A21 (in A16 it was possible as well), but you need to change block damage on settings, at default you couldn't. They absolutely changed it in A21.

 
You guys are misunderstanding my post: I did a question "is coal gone from desert?" which is totally different from saying "there is coal in desert". Back in the days, as I said, there was coal in desert, it was not common, but you could find it over there. And that was my critique about A21: as a veteran player starting in the desert is a lot better than forest, but without coal it's impossible to go on.

Vaeliorin, you could one-shot certain ores before A21 (in A16 it was possible as well), but you need to change block damage on settings, at default you couldn't. They absolutely changed it in A21.
Fine, but asking if coal is gone from the desert without specifying since which alpha, the assumption is A20.  Coal has been gone from the desert for a long time (I honestly don't remember it ever being there outside mods, but it might have been in A16, it's been ages and I never mined underground in A16, you could get all the resources you needed from surface boulders) so the common answer would be "no, there wasn't coal there in the first place."

As to the mining, I mostly play modded, so it's possible my memory of the brief period every alpha I play unmodded might be fuzzy, but I was fairly certain that a max damage rolled Q6 Steel Pick with Bunker Buster/Iron Breaker/2 other mods could 1 shot stone/2 shot iron and lead.  It's possible I'm misremembering.  But I never mess with block damage, so it certainly wasn't that.

 
Fine, but asking if coal is gone from the desert without specifying since which alpha, the assumption is A20.  Coal has been gone from the desert for a long time (I honestly don't remember it ever being there outside mods, but it might have been in A16, it's been ages and I never mined underground in A16, you could get all the resources you needed from surface boulders) so the common answer would be "no, there wasn't coal there in the first place."

As to the mining, I mostly play modded, so it's possible my memory of the brief period every alpha I play unmodded might be fuzzy, but I was fairly certain that a max damage rolled Q6 Steel Pick with Bunker Buster/Iron Breaker/2 other mods could 1 shot stone/2 shot iron and lead.  It's possible I'm misremembering.  But I never mess with block damage, so it certainly wasn't that.


Now, that's fine. I should have been more specific about the coal question and about the one-shot ore, by playing it modded you will get the same result (in this regard) as raising block damage. I always play vanilla and sometimes Gna mod Hord Mode that's why I was enphatic about it and because I'm a miner/builder type player.

 
After playing a bit more i have a few other things i want to get off my mind.  

Cotton still only gives 1 cloth and doesn't match the new cloth cost for many things. The amount Cotton from cloth and the fiber book give 4 Cloth per craft. 

I know I made a post about it but iron sights are messed up. For many weapons like Tactical Ars, Magnum, hunting rifle and pipe AR, it's annoying. The hunting rifle could also uses some real ironsights. I don't care if it's a peice of wire wrapped into a Circle. 

Stealth is completely worthless. But I still like the trigger points. My suggestion. Have the "triggers" being live. 

Like a POI screamers. If she screamers not only she lures/spawns zombies around her, but she spawns the trigger zombies in the POI, or even something like a Alarm you can deactivate it or if you or a zombie set it off it spawns them. 

Cop cars are pretty easy to cheese, just break and run. Should be right when you hit then it turns on. So you gotta quickly break it while the alarm is going off. You way say? "I'll just drive off" and you can! Once you break it

Cuz right when you come back they will just respawn.  

 
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