Aldranon
New member
It was all inevitable, IMO.
It feels to me, that the most in-depth planning was the Starter Pitch, then subsequently one "Elevator Pitch" plan after another.
After so many years on the same product, the Devs appear to be getting bored and are going down the adrenaline rush FPS routine, to keep their own interests up.
Of course, high intensity FPS is where the quick money is. Tides of adrenaline junkies going from one buzz to the next, will play the game til the next latest thing hits.
It feels to me, that the most in-depth planning was the Starter Pitch, then subsequently one "Elevator Pitch" plan after another.
After so many years on the same product, the Devs appear to be getting bored and are going down the adrenaline rush FPS routine, to keep their own interests up.
Of course, high intensity FPS is where the quick money is. Tides of adrenaline junkies going from one buzz to the next, will play the game til the next latest thing hits.