I have no wishes for Alpha 17.1, because the "vision" TFP has for the game to become right now is plain and simple bad. And it seems that MadMole is intentionally ignoring all complains across different plattforms, despite the fact that a lot of them have valid points. He rather tries to force people into a certain new playstyle and risking the loss of a lot of customers instead of listening to them and improve the game the way the majority want it.
My advice to TFP is: Go to Steam read the bad reviews carefully and then finally realize that people just hate this new version of the game. After a whole year of developement people are so disappointed in the new version that they changend back to Alpha 16.4 or stopped playing competly. If this behaviour does not open your eyes nothing else will.
We want to make as many people happy as possible. I've been reading non stop, but I don't make all the decisions. We are making some adjustments that should address a lot of issues. There is no majority, its clearly 50/50. Once balanced it can be 70/30 for sure with no harsh changes to any systems, just balance.
A portion of the other 30% can be won over with some new options. We genuinely feel that some mechanics are poorly understood like stamina so we're going to make some improvements.
You can, for the record run faster and further in A17 than A16. (Unless something changed I'm not aware of). There are cardio perks you can buy that allow you to run for ages without running out of stamina. With 3 ranks of sexual trex you can mine nearly endlessly with 1 handed items, and with 4 you can mine endlessly with 2 handed tools.
You can also over eat, we are fixing the hud to show you can eat to 150%. Then you have about half an hour of stuff you can do before stamina is compromised at all. We're fixing it so you can over drink too. So with a 150% gas tank you'll have a lot of time to do things before stamina bar starts to be damaged.
I think everyone ignores agility too, a 200 stamina bar would solve a lot of stamina woes too but I think most players buy INT and STR because they seem to be the best perks.
We're buffing coffee and noob players will start with 150 food so they have more time to find stuff before taking stamina damage.
Anyhow Alpha 17 is stable, (no crashes) but far from putting our happy stamp of approval on. We are listening and reading and playing a lot ourselves too, so more balance changes and performance improvements are coming.
I've already buffed trader xp x5 and duke rewards x3. So the quests will level up most players when you turn it in. I've made lumberjacks a viable trade now, so you can make a decent living chopping wood. I'll balance metal and stuff too, so you can sell ores for money. I've increased the player sell rate so you make more money from selling items. The economy still needs a ton of work, but its getting better.