• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

The Spencer Mansion Incident (Challenge Mode) Version 1.13c (Alpha 19.4)

Status
Not open for further replies.
Looks fun,  thank you for creating this.

One of the rules is that you can't have any modlets installed or edit the xml.  This would mean that it can only be played in English.  It looks like a fun challenge, so it would be nice if it could be played in other languages. 

I do Japanese localization for many mods by making a simple localization modlet,  that only changes the Japanese text in that mod.  In this case, it sounds like you would fail the challenge if I did that.  

If I translate all the altered lines in the localization xml,  would you be willing to add them?  Either that, or you could allow the JP localization modlet to be installed without having to worry about losing the challenge?

Thank you.

 
Looks fun,  thank you for creating this.

One of the rules is that you can't have any modlets installed or edit the xml.  This would mean that it can only be played in English.  It looks like a fun challenge, so it would be nice if it could be played in other languages. 

I do Japanese localization for many mods by making a simple localization modlet,  that only changes the Japanese text in that mod.  In this case, it sounds like you would fail the challenge if I did that.  

If I translate all the altered lines in the localization xml,  would you be willing to add them?  Either that, or you could allow the JP localization modlet to be installed without having to worry about losing the challenge?

Thank you.
Oh nice to know...

(Quietly gathers all my modlets to send to chikorina) haha

 
Last edited by a moderator:
Looks fun,  thank you for creating this.

One of the rules is that you can't have any modlets installed or edit the xml.  This would mean that it can only be played in English.  It looks like a fun challenge, so it would be nice if it could be played in other languages. 

I do Japanese localization for many mods by making a simple localization modlet,  that only changes the Japanese text in that mod.  In this case, it sounds like you would fail the challenge if I did that.  

If I translate all the altered lines in the localization xml,  would you be willing to add them?  Either that, or you could allow the JP localization modlet to be installed without having to worry about losing the challenge?

Thank you.
That would be wonderful if you did that for me, the only file I think would be fair to edit is the localization since it is purely text only.

 
Updated to v1.01
 

Fixed - Playing with 34% and 67% loot abundance made it very likely impossible to get the Pump Shotgun, Rocket Launcher, Magnum Revolver, Grenades and Rocket Launcher ammo.

Changed - Lowered Scrap Iron cost for crafting Scrap Armour pieces from 60 to 40.

 
I have one request, I see that you've added some quests with a new category, "Information".
Would it be possible to change the property names,  "name" to "name_key",  "subtitle" to "subtitle_key",  and "description" to "description_key"?  So that I could translate those too?  There's a lot of useful info there.

 
I have one request, I see that you've added some quests with a new category, "Information".
Would it be possible to change the property names,  "name" to "name_key",  "subtitle" to "subtitle_key",  and "description" to "description_key"?  So that I could translate those too?  There's a lot of useful info there.
I'd be happy to. I can change it and give you the quest file in a message if you need it?

 
New Update V1.02

Fixed - An oversight where the Sword Key gave you the Handgun instead.

Changed - Wolf and Zombie Dog speed lowered so Knife Only playthroughs are more manageable.

Added - Japanese Translation

 
Here are the links to the archives of some streamers who tried out this mod yesterday.  They and their viewers were all very impressed by how well you've recreated the original.  I really enjoyed watching them solve puzzles and fight with limited resources.

I noticed that you have the mod uploaded directly to this forum, and not elsewhere.  It may be good to have a separate link with it uploaded somewhere else,   so that people who don't have a forum account,  or isn't signed in can download it from here as well.  At the moment,  they are not coming here,  but going to the 7 days to die mods site to download it from there,  because they get an error when they try to download it from here.  It's no problem if you don't mind that though.

This is Rokugensan.  He finished this stream after finding all the masks.  He'll be continuing from there next stream.  His viewers all had a great time too.

https://www.youtube.com/watch?v=uoaCw83Qnb0

This is ryo1.  He seemed to love your mod so much that he streamed over 7 hours straight.  I fell asleep 3 hours in,  so I don't know how far he got,  but he was having a blast as far as I saw.

https://www.youtube.com/watch?v=uT7qaS-UP7E

This is PMM.  He finished this stream after finding 3 of the masks.  His health was low most of the time,  it was exciting watching it.  He's a huge Resident Evil fan,  so he was excited the whole time he was playing.  He's planning to stream again tonight.

https://www.youtube.com/watch?v=FXUDqd6gqJw

I saw a couple more streamers who played last night,  but I'm not friends with them,  so I won't post their links.  I also saw tweets of people excitedly playing it.  It seems you've succeeded in making 7 Days very fun and challenging for a lot of people.  Thank you😄

Oh,  and I noticed some typos I made,  so I'll send you a fixed version after I watch people finish the challenge,  and I fix my mistakes😅

 
Updated to v1.03
Added - Hops farming and 4 extra farm plots. (requires new game)
Changed - Planted seeds are now at ready to harvest stage plus seed. (requires new game)
Changed - Lowered cost of mechanical parts, electrical parts and springs in various recipes.
Changed - Grenades use an electrical part instead of mechanical, and removed spring.
Removed - 10 - 50 minute day lengths, Added 105 and 120 minute day lengths.
Fixed - Potted plants can be scrapped and smelted

Added/fixed - New descriptions and fixed spelling mistakes for Japanese translation

 
How to install:

(1) Make a fresh copy of the vanilla game folder (A19.3 or A19.4), rename the copy to something like '7 Days to Die Spencer Mansion Incident'.
(2) Extract the Data and Mods folders to the new copy you've just created. Example location    C:\Steam Games\Survival\7 Days To Die Spencer Mansion Incident
(3) Extract the GeneratedWorlds folder to    C:\Users\your PC name\AppData\Roaming\7DaysToDie


Please note: To ensure your game is set to night time, change the Daylight Length setting at least once.
How should the setting be for this? Don't quite understand this part. Did everything else and it loads but Daylight length is still 18 hours.

 
Last edited by a moderator:
Status
Not open for further replies.
Back
Top