Teacyn
New member
Something akin to this mod for Payday 2 would be way better, though assumedly you'd have the pick break if you missed a gate. Lockpicking skill could reduce the number of gates + give you a chance the lockpick doesn't break.Yeah, I agree. I remember when madmole talked about the lockpicking mechanic for the first time. They said it was gonna be this fun circle with spinning arrow minigame where players would need to click at the right time in order to open safes and stuff, and that maybe one day they would use that minigame for deactivating mines as well.
Instead we got this gimmick that looks more like a placeholder. You just click, wait for the timer to run out, and lose 20 lockpicks because haha random chance. I don't really understand why they dropped their original idea for lockpicking.
https://streamable.com/bryhcl