haha, then call them what you want? I'll still call them zombies, because for me, they fit for what I consider the basic criteria for how zombie should be.Zombies was never be real Zombies in this game. Simple fact - 7DTD so-called Zombies can "Bleed". Somehow. And, they also can DIE from bleeding. Zombies can bleed and die from blood loss...
.And, those Zombies can feel the pain. We all know, how they playing "hurt" animation when you hit them hard. Zombies, that can feel pain and bleed...
Frozen Zombies, that can move, despite fact that they are frozen, and bleed as well. Bleed with ice I guess.
Also, there is Zombie cop, that filled with some explosive substance. He can spill acid, that mean he filled with it, but we cannot detonate this explosive acid, just by shooting at this Zombie. He can trigger this explosive matter by his wish, before his death. So, Zombie cop knows that he is dead, but can die again, and he know when he is near death, and can trigger himself to explode. And he can bleed too. Despite fact that he filled with explosive acid in his body vessels.
Zombies in 7DTD not hunting animals, animals hunting and killing Zombies instead. Zombies meat fresh and tasty for animals, especially flesh of frozen and acid cop.
Paralized Zombies. We all know this guy, crawler, that in a17 actually have legs. But, he is crawling instead. That mean that he is paralized, and cannot feel or use his lower part of body.
Zombies that can breeze. Screamers use their throat to call another Zombies, this is mean that they can breeze, cos for multiple screams, they must to fill lungs with air again.
So, all those creatures in 7DTD cannot be call Zombies at all.
Please, never use word Zombie about those poor paralized, bleeding, breezing, feeling, defensless against animals creatures again. Mutants they are, and this is mutants - survival game
They once were living.
They clinically died.
They rose again.
They have a need to kill and feed upon living things.
Everything else I'll leave to their creators interpretation, on how they want them to act, or what abilities they have, or if they have different versions of them.